Microsoft Game Development Kit samples published by the Xbox Advanced Technology Group using the GDK.
active 2025-04-14 → 2026-07-23 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 466 days from 2025-04-14 to 2026-07-23. Pushes: 17 total, peak 4 in a day. Pull requests: 13 total, peak 3 in a day. Issues: 5 total, peak 1 in a day. Comments: 11 total, peak 5 in a day. Stars: 25 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| jonmartinms | 25 | 16 | 7 | 1 |
| BrianPeekMSFT | 13 | 0 | 0 | 8 |
| walbourn | 8 | 1 | 4 | 1 |
| scm-xbox | 2 | 0 | 0 | 0 |
| jpnurmi | 2 | 0 | 1 | 0 |
| Lectem | 1 | 0 | 0 | 1 |
| jspohr | 1 | 0 | 0 | 0 |
| prateekjadhwani | 1 | 0 | 0 | 0 |
| bruno-garcia | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#67prateekjadhwani2026-04-16 23:04Running UnitySimpleMPSD spits out 0x80190199
- Issue comment#64BrianPeekMSFT2025-11-05 18:42Updated samples for 2510 release
- Issue comment#64BrianPeekMSFT2025-11-05 18:09Updated samples for 2510 release
- Issue comment#64BrianPeekMSFT2025-11-05 18:07Updated samples for 2510 release
- Issue comment#50BrianPeekMSFT2025-09-11 22:37Fix AccessibilitySample shader compilation for Gaming.Desktop.x64
- Issue comment#45BrianPeekMSFT2025-09-11 22:31SimpleFFBWheel not working on PC
- Issue#41BrianPeekMSFT2025-09-11 22:30[Sample - Gamepad] USB Xbox controller - m_reading->GetGamepadState always returns empty state
- Pull request#63jonmartinms2025-09-11 20:04
- Issue comment#60jonmartinms2025-09-10 19:18[Sample - HandeldBestPractices] cpp source file missing
- Issue#60jonmartinms2025-09-10 19:18[Sample - HandeldBestPractices] cpp source file missing
- Pull request#62jonmartinms2025-09-05 22:39
- Pull request#61jonmartinms2025-09-05 22:03
- Pull request#61jonmartinms2025-09-05 21:54
- Pull request#59walbourn2025-08-28 18:34
- Issue comment#57Lectem2025-08-28 15:07fix(CMakeGDKExample): propagate GDK version to MSBuild
- Releasejonmartinms2025-07-25 18:12July 2025
- Pull request#58jonmartinms2025-07-25 18:03
- Pull request#58jonmartinms2025-07-25 05:47
- Pull request#57jpnurmi2025-07-11 11:01
- Issue#56jpnurmi2025-07-11 10:52[CMakeGDKExample] `XdkEditionTarget` is not propagated to MSBuild
- Issue comment#55BrianPeekMSFT2025-06-16 18:46Handle leak in Achievements sample?
- Issue#55jspohr2025-06-10 16:42Handle leak in Achievements sample?
- Pull request#54jonmartinms2025-06-05 17:52
- Issue comment#52walbourn2025-05-13 01:21DirectX Tool Kit for DX12 patch for GameInput 1.2
- Pull request#52walbourn2025-05-13 01:21
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 25 stars here means stars gained during the window, not the repo's star count.