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Microsoft Game Development Kit samples published by the Xbox Advanced Technology Group using the GDK.

active 2025-04-142026-07-23 (UTC)

Partial coverage11,449 / 12,416 hourly files (92%) · 2 absent upstream · 965 failed, retryable2025-03-112026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
115
Pushes
17
Pull requests
13
Issues
5
Stars
25
Forks
8

Activity over time

Daily event counts in the loaded window

Line chart, 466 days from 2025-04-14 to 2026-07-23. Pushes: 17 total, peak 4 in a day. Pull requests: 13 total, peak 3 in a day. Issues: 5 total, peak 1 in a day. Comments: 11 total, peak 5 in a day. Stars: 25 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
jonmartinms251671
BrianPeekMSFT13008
walbourn8141
scm-xbox2000
jpnurmi2010
Lectem1001
jspohr1000
prateekjadhwani1000
bruno-garcia1000

Recent activity

Latest issues, pull requests and releases

  • Issue#67prateekjadhwani2026-04-16 23:04
    Running UnitySimpleMPSD spits out 0x80190199
  • Issue comment#64BrianPeekMSFT2025-11-05 18:42
    Updated samples for 2510 release
  • Issue comment#64BrianPeekMSFT2025-11-05 18:09
    Updated samples for 2510 release
  • Issue comment#64BrianPeekMSFT2025-11-05 18:07
    Updated samples for 2510 release
  • Issue comment#50BrianPeekMSFT2025-09-11 22:37
    Fix AccessibilitySample shader compilation for Gaming.Desktop.x64
  • Issue comment#45BrianPeekMSFT2025-09-11 22:31
    SimpleFFBWheel not working on PC
  • Issue#41BrianPeekMSFT2025-09-11 22:30
    [Sample - Gamepad] USB Xbox controller - m_reading->GetGamepadState always returns empty state
  • Pull request#63jonmartinms2025-09-11 20:04
  • Issue comment#60jonmartinms2025-09-10 19:18
    [Sample - HandeldBestPractices] cpp source file missing
  • Issue#60jonmartinms2025-09-10 19:18
    [Sample - HandeldBestPractices] cpp source file missing
  • Pull request#62jonmartinms2025-09-05 22:39
  • Pull request#61jonmartinms2025-09-05 22:03
  • Pull request#61jonmartinms2025-09-05 21:54
  • Pull request#59walbourn2025-08-28 18:34
  • Issue comment#57Lectem2025-08-28 15:07
    fix(CMakeGDKExample): propagate GDK version to MSBuild
  • Releasejonmartinms2025-07-25 18:12
    July 2025
  • Pull request#58jonmartinms2025-07-25 18:03
  • Pull request#58jonmartinms2025-07-25 05:47
  • Pull request#57jpnurmi2025-07-11 11:01
  • Issue#56jpnurmi2025-07-11 10:52
    [CMakeGDKExample] `XdkEditionTarget` is not propagated to MSBuild
  • Issue comment#55BrianPeekMSFT2025-06-16 18:46
    Handle leak in Achievements sample?
  • Issue#55jspohr2025-06-10 16:42
    Handle leak in Achievements sample?
  • Pull request#54jonmartinms2025-06-05 17:52
  • Issue comment#52walbourn2025-05-13 01:21
    DirectX Tool Kit for DX12 patch for GameInput 1.2
  • Pull request#52walbourn2025-05-13 01:21

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 25 stars here means stars gained during the window, not the repo's star count.