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A Stardew Valley mod that pauses time in multiplayer sessions when appropriate. 1.6 compatible!

active 2024-03-192025-09-01 (UTC)

Complete coverage26,516 / 26,516 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
82
Pushes
9
Pull requests
9
Issues
12
Stars
17
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 532 days from 2024-03-19 to 2025-09-01. Pushes: 9 total, peak 4 in a day. Pull requests: 9 total, peak 2 in a day. Issues: 12 total, peak 2 in a day. Comments: 17 total, peak 3 in a day. Stars: 17 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
mishagp31948
xeru985022
Xemrox3012
ath882002
VictorHSC2020
pingzing1000
woahs1000
mjpaden1001
BestBlockBuster1000
7040099051000
xhhdestiny1001
brandonwamboldt1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#14mishagp2024-12-14 23:53
    Total mod overhaul for split-screen support
  • Issue comment#14mishagp2024-12-09 17:59
    Total mod overhaul for split-screen support
  • Issue comment#14ath882024-11-30 19:00
    Total mod overhaul for split-screen support
  • Issue comment#14mishagp2024-11-26 17:43
    Total mod overhaul for split-screen support
  • Issue#157040099052024-10-02 10:37
    [Suggestion] Pause when anyone votes
  • Issue comment#14Xemrox2024-10-02 10:27
    Total mod overhaul for split-screen support
  • Pull request#14Xemrox2024-09-08 17:34
  • Issue comment#4Xemrox2024-09-08 14:48
    Local multiplayer mode pauses time permanently
  • Issue comment#4xhhdestiny2024-09-07 07:50
    Local multiplayer mode pauses time permanently
  • Issue#13BestBlockBuster2024-07-15 20:54
    Energy Regeneration Pause Implementation
  • Issue comment#12mjpaden2024-07-03 23:36
    General reports of non-working functionality
  • Issue comment#12brandonwamboldt2024-07-03 23:18
    General reports of non-working functionality
  • Issue#12mishagp2024-05-19 20:35
    General reports of non-working functionality
  • Issue comment#10mishagp2024-04-17 01:56
    #2 Changed event to use RenderedHud instead of Rendered
  • Issue comment#4mishagp2024-04-17 01:51
    Local multiplayer mode pauses time permanently
  • Issue comment#2mishagp2024-04-17 01:41
    'X' icon does not appear on 'day-dial' properly when not using 100% zoom level
  • Issue#2mishagp2024-04-17 01:41
    'X' icon does not appear on 'day-dial' properly when not using 100% zoom level
  • Releasemishagp2024-04-17 01:37
    1.8.1
  • Pull request#11mishagp2024-04-17 01:25
  • Pull request#10VictorHSC2024-04-15 16:40
  • Issue comment#10xeru982024-04-13 21:23
    #2 Changed event to use RenderedHud instead of Rendered
  • Issue comment#2xeru982024-04-13 21:20
    'X' icon does not appear on 'day-dial' properly when not using 100% zoom level
  • Pull request#11xeru982024-04-13 21:20
  • Pull request#10VictorHSC2024-04-12 23:44
  • Issue#9mishagp2024-04-12 23:24
    Implement more granular configuration/control of pausing functions

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 17 stars here means stars gained during the window, not the repo's star count.