A Stardew Valley mod that pauses time in multiplayer sessions when appropriate. 1.6 compatible!
active 2024-03-19 → 2025-09-01 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 532 days from 2024-03-19 to 2025-09-01. Pushes: 9 total, peak 4 in a day. Pull requests: 9 total, peak 2 in a day. Issues: 12 total, peak 2 in a day. Comments: 17 total, peak 3 in a day. Stars: 17 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| mishagp | 31 | 9 | 4 | 8 |
| xeru98 | 5 | 0 | 2 | 2 |
| Xemrox | 3 | 0 | 1 | 2 |
| ath88 | 2 | 0 | 0 | 2 |
| VictorHSC | 2 | 0 | 2 | 0 |
| pingzing | 1 | 0 | 0 | 0 |
| woahs | 1 | 0 | 0 | 0 |
| mjpaden | 1 | 0 | 0 | 1 |
| BestBlockBuster | 1 | 0 | 0 | 0 |
| 704009905 | 1 | 0 | 0 | 0 |
| xhhdestiny | 1 | 0 | 0 | 1 |
| brandonwamboldt | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#14mishagp2024-12-14 23:53Total mod overhaul for split-screen support
- Issue comment#14mishagp2024-12-09 17:59Total mod overhaul for split-screen support
- Issue comment#14ath882024-11-30 19:00Total mod overhaul for split-screen support
- Issue comment#14mishagp2024-11-26 17:43Total mod overhaul for split-screen support
- Issue#157040099052024-10-02 10:37[Suggestion] Pause when anyone votes
- Issue comment#14Xemrox2024-10-02 10:27Total mod overhaul for split-screen support
- Pull request#14Xemrox2024-09-08 17:34
- Issue comment#4Xemrox2024-09-08 14:48Local multiplayer mode pauses time permanently
- Issue comment#4xhhdestiny2024-09-07 07:50Local multiplayer mode pauses time permanently
- Issue#13BestBlockBuster2024-07-15 20:54Energy Regeneration Pause Implementation
- Issue comment#12mjpaden2024-07-03 23:36General reports of non-working functionality
- Issue comment#12brandonwamboldt2024-07-03 23:18General reports of non-working functionality
- Issue#12mishagp2024-05-19 20:35General reports of non-working functionality
- Issue comment#10mishagp2024-04-17 01:56#2 Changed event to use RenderedHud instead of Rendered
- Issue comment#4mishagp2024-04-17 01:51Local multiplayer mode pauses time permanently
- Issue comment#2mishagp2024-04-17 01:41'X' icon does not appear on 'day-dial' properly when not using 100% zoom level
- Issue#2mishagp2024-04-17 01:41'X' icon does not appear on 'day-dial' properly when not using 100% zoom level
- Releasemishagp2024-04-17 01:371.8.1
- Pull request#11mishagp2024-04-17 01:25
- Pull request#10VictorHSC2024-04-15 16:40
- Issue comment#10xeru982024-04-13 21:23#2 Changed event to use RenderedHud instead of Rendered
- Issue comment#2xeru982024-04-13 21:20'X' icon does not appear on 'day-dial' properly when not using 100% zoom level
- Pull request#11xeru982024-04-13 21:20
- Pull request#10VictorHSC2024-04-12 23:44
- Issue#9mishagp2024-04-12 23:24Implement more granular configuration/control of pausing functions
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 17 stars here means stars gained during the window, not the repo's star count.