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Instancing & Animation library for Unity3D

active 2023-08-212026-03-04 (UTC)

Partial coverage20,788 / 26,305 hourly files (79%) · 2 absent upstream · 5,516 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
159
Pushes
2
Pull requests
0
Issues
14
Stars
101
Forks
20

Activity over time

Daily event counts in the loaded window

Line chart, 927 days from 2023-08-21 to 2026-03-04. Pushes: 2 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 2 in a day. Comments: 21 total, peak 5 in a day. Stars: 101 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
mkrebser15209
projectBreakableAccAPI12007
giantgrey3002
gostan991000
kaisunc1000
NgocTao1001
setsuodu1000
myningall1000
AlonTzarafi1001
QQ12734596931001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#14NgocTao2025-07-04 07:41
    Not an issue - Amazing Project! Would love to have a URP version, even payed!
  • Issue#22mkrebser2025-01-05 23:09
    Can I update skinnedMesh.mesh.props_color32 in runtime?
  • Issue#20mkrebser2025-01-05 23:09
    not fit for non-human bones baking, such as tetrapoda, spider or any other animal
  • Issue#21kaisunc2024-11-01 09:28
    SetAnimation state start time seems to be reusuing previous state progress time/percentage.
  • Issue comment#20AlonTzarafi2024-08-25 22:48
    not fit for non-human bones baking, such as tetrapoda, spider or any other animal
  • Issue#20setsuodu2024-08-25 22:07
    not fit for non-human bones baking, such as tetrapoda, spider or any other animal
  • Issue comment#14QQ12734596932024-04-09 21:26
    Not an issue - Amazing Project! Would love to have a URP version, even payed!
  • Issue#17gostan992024-02-24 17:06
    How to bake and play a Transform-Animation
  • Issue#16myningall2024-01-11 08:25
    Packaging iOS to draw real-time point cloud will report an error,How to solve this problem?
  • Issue comment#15projectBreakableAccAPI2024-01-05 20:05
    "Tried to parent a child to an unitialized parent" error on a parent that's already been initialized multiple frames ago.
  • Issue#15projectBreakableAccAPI2024-01-05 20:05
    "Tried to parent a child to an unitialized parent" error on a parent that's already been initialized multiple frames ago.
  • Issue comment#15mkrebser2024-01-05 19:21
    "Tried to parent a child to an unitialized parent" error on a parent that's already been initialized multiple frames ago.
  • Issue comment#15projectBreakableAccAPI2023-12-30 07:46
    "Tried to parent a child to an unitialized parent" error on a parent that's already been initialized multiple frames ago.
  • Issue#15projectBreakableAccAPI2023-12-30 01:06
    "Tried to parent a child to an unitialized parent" error on a parent that's already been initialized multiple frames ago.
  • Issue comment#14giantgrey2023-12-20 20:09
    Not an issue - Amazing Project! Would love to have a URP version, even payed!
  • Issue comment#13projectBreakableAccAPI2023-12-20 09:05
    How do textured instances work? Is there a better way to reparent instances in batches?
  • Issue comment#13mkrebser2023-12-20 05:23
    How do textured instances work? Is there a better way to reparent instances in batches?
  • Issue comment#13projectBreakableAccAPI2023-12-20 03:31
    How do textured instances work? Is there a better way to reparent instances in batches?
  • Issue#13projectBreakableAccAPI2023-12-20 03:31
    How do textured instances work? Is there a better way to reparent instances in batches?
  • Issue comment#13mkrebser2023-12-20 01:31
    How do textured instances work? Is there a better way to reparent instances in batches?
  • Issue comment#13mkrebser2023-12-19 01:25
    How do textured instances work? Is there a better way to reparent instances in batches?
  • Issue comment#14mkrebser2023-12-17 14:33
    Not an issue - Amazing Project! Would love to have a URP version, even payed!
  • Issue comment#14giantgrey2023-12-17 13:19
    Not an issue - Amazing Project! Would love to have a URP version, even payed!
  • Issue comment#14mkrebser2023-12-16 20:09
    Not an issue - Amazing Project! Would love to have a URP version, even payed!
  • Issue#12mkrebser2023-12-16 18:31
    Appending Position is 1 frame late?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 101 stars here means stars gained during the window, not the repo's star count.