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Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!

active 2023-08-152026-05-10 (UTC)

Complete coverage26,426 / 26,426 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
547
Pushes
106
Pull requests
36
Issues
62
Stars
173
Forks
49

Activity over time

Daily event counts in the loaded window

Line chart, 1000 days from 2023-08-15 to 2026-05-10. Pushes: 106 total, peak 10 in a day. Pull requests: 36 total, peak 3 in a day. Issues: 62 total, peak 3 in a day. Comments: 99 total, peak 8 in a day. Stars: 173 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Pull request#290mlavik12026-02-14 07:33
  • Issue comment#288mlavik12026-02-05 20:30
    Build for Meta Quest 3
  • Issue#287LennardMarx2025-11-03 17:19
    SlicingPlane rotation in scaled VolumeContainer
  • Issue#286provencesl2025-10-26 12:27
    how to accomplish volumeRendering visual effect with bone
  • Issue#285lmannelli2025-09-19 22:16
    Import .obj aligned with the VolumeRender
  • Issue comment#93TomWantToWin2025-06-28 03:44
    Add support for URP and/or HDRP?
  • Issue comment#283mlavik12025-05-22 08:15
    Curious to know how you created the blue rectangular box around the 3D object
  • Issue#283mlavik12025-05-22 08:15
    Curious to know how you created the blue rectangular box around the 3D object
  • Issue comment#252ioanstag12025-05-15 16:29
    How to view Slices in Image Component
  • Issue comment#283mlavik12025-05-15 10:17
    Curious to know how you created the blue rectangular box around the 3D object
  • Issue comment#283Pravithaks2025-05-15 08:11
    Curious to know how you created the blue rectangular box around the 3D object
  • Issue comment#283mlavik12025-05-06 12:40
    Curious to know how you created the blue rectangular box around the 3D object
  • Issue#283Pravithaks2025-05-02 07:46
    Curious to know how you created the blue rectangular box around the 3D object
  • Issue comment#282mlavik12025-02-25 09:02
    Fix raymarching ray start position (ensure not behind camera)
  • Issue comment#282LixiangZhao982025-02-25 02:10
    Fix raymarching ray start position (ensure not behind camera)
  • Issue#281mlavik12025-02-23 17:32
    DVR: Wrong raymarching ray start position
  • Pull request#282mlavik12025-02-23 17:30
  • Issue#281mlavik12025-02-23 17:29
    DVR: Wrong raymarching ray start position
  • Issue#198mlavik12025-02-22 12:20
    Improve gradient calculations
  • Pull request#280mlavik12025-02-22 12:08
  • Issue comment#198mlavik12025-02-22 10:21
    Improve gradient calculations
  • Issue comment#198mlavik12025-02-22 10:20
    Improve gradient calculations
  • Pull request#280mlavik12025-02-20 18:23
  • Issue comment#198mlavik12025-02-19 22:57
    Improve gradient calculations
  • Issue comment#279mlavik12025-02-18 20:47
    Transfer Function Editor window not loading

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 173 stars here means stars gained during the window, not the repo's star count.