active 2023-08-21 → 2025-06-23 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 673 days from 2023-08-21 to 2025-06-23. Pushes: 13 total, peak 8 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 19 total, peak 2 in a day. Comments: 42 total, peak 14 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| relaxtakenotes | 40 | 13 | 2 | 16 |
| CrafterRa | 11 | 0 | 0 | 10 |
| Quesoteric | 5 | 0 | 0 | 4 |
| Justyourcasualdude | 5 | 0 | 0 | 5 |
| N1GHTM4R | 3 | 0 | 0 | 1 |
| WAGEDATWAR | 3 | 0 | 0 | 2 |
| HyperNeonX | 2 | 0 | 0 | 1 |
| AngelinoVinz | 2 | 0 | 0 | 1 |
| femdiya | 1 | 0 | 0 | 0 |
| Kotoshmet | 1 | 0 | 0 | 1 |
| PumaDeLuma | 1 | 0 | 0 | 1 |
| jsnoopymagic | 1 | 0 | 0 | 0 |
| Mememan97GithubEdition | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#74N1GHTM4R2025-06-23 23:18Loud shrieking beeping noises when some props collide with world, or when using toolgun.
- Issue#74N1GHTM4R2025-06-23 23:18Loud shrieking beeping noises when some props collide with world, or when using toolgun.
- Issue#74N1GHTM4R2025-06-23 23:15Loud shrieking beeping noises when some props collide with world, or when using toolgun.
- Issue#73relaxtakenotes2025-06-05 19:48Reverb doesn't work whenever i shoot, its just the original GMOD sound.
- Issue comment#73Justyourcasualdude2025-06-05 19:48Reverb doesn't work whenever i shoot, its just the original GMOD sound.
- Issue comment#73Justyourcasualdude2025-06-05 19:35Reverb doesn't work whenever i shoot, its just the original GMOD sound.
- Issue comment#73Justyourcasualdude2025-06-05 19:32Reverb doesn't work whenever i shoot, its just the original GMOD sound.
- Issue comment#73Justyourcasualdude2025-06-05 19:31Reverb doesn't work whenever i shoot, its just the original GMOD sound.
- Issue comment#73Justyourcasualdude2025-06-05 19:31Reverb doesn't work whenever i shoot, its just the original GMOD sound.
- Issue comment#73relaxtakenotes2025-06-05 19:25Reverb doesn't work whenever i shoot, its just the original GMOD sound.
- Issue comment#72relaxtakenotes2025-04-28 16:53no delayed reverb
- Issue#72jsnoopymagic2025-04-28 02:03no delayed reverb
- Issue comment#71relaxtakenotes2025-03-30 11:30Error when using ArcCW - Black Ops II
- Issue#71relaxtakenotes2025-03-30 11:30Error when using ArcCW - Black Ops II
- Issue#71femdiya2025-03-20 10:15Bug when using ArcCW - Black Ops II
- Issue#70relaxtakenotes2025-03-06 07:58Strange tacRP-related bug.
- Issue comment#70WAGEDATWAR2025-03-05 21:01Strange tacRP-related bug.
- Issue comment#70relaxtakenotes2025-03-05 14:30Strange tacRP-related bug.
- Issue comment#70WAGEDATWAR2025-03-05 04:42Strange tacRP-related bug.
- Issue comment#70relaxtakenotes2025-03-05 02:28Strange tacRP-related bug.
- Issue#70WAGEDATWAR2025-03-05 02:03Strange tacRP-related bug.
- Issue comment#65CrafterRa2024-12-07 13:40Sounds play on impact of bullet not on shot
- Issue comment#65CrafterRa2024-12-07 13:36Sounds play on impact of bullet not on shot
- Issue comment#65relaxtakenotes2024-12-07 13:35Sounds play on impact of bullet not on shot
- Issue comment#65CrafterRa2024-12-07 13:35Sounds play on impact of bullet not on shot
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.