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monroyaume5/Deep_Q_Learning_for_PacMan

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In this INFO 550 Artificial Intelligence project, a Reinforcement Learning Deep Q-Learning Model was developed and trained to play the PacMan game. The implementation builds upon the codebase from the CS 188 Spring 2024 course at UC Berkeley.

active 2024-05-06 → 2025-03-04 (UTC)

Complete coverage27,576 / 27,576 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-06 (UTC)
Events
10
Pushes
7
Pull requests
0
Issues
0
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 303 days from 2024-05-06 to 2025-03-04. Pushes: 7 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

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Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

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monroyaume57700

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Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.