VRE Plugin
active 2023-08-15 → 2026-06-18 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1039 days from 2023-08-15 to 2026-06-18. Pushes: 302 total, peak 12 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 16 total, peak 4 in a day. Comments: 12 total, peak 2 in a day. Stars: 75 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| mordentral | 309 | 293 | 1 | 7 |
| give-me-pen | 6 | 0 | 0 | 2 |
| ssshammi | 4 | 0 | 0 | 2 |
| sealfoss | 2 | 0 | 1 | 1 |
| KarthikaGopala | 2 | 0 | 0 | 0 |
| Rick86 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#40mordentral2025-07-14 19:44What are GraspingHand and GraspingHandManny?
- Issue comment#36mordentral2024-10-01 21:245.3 locked branch - HandSocketComponent.cpp ESkinCacheUsage::Disabled undefined
- Issue#36mordentral2024-10-01 21:245.3 locked branch - HandSocketComponent.cpp ESkinCacheUsage::Disabled undefined
- Issue#36give-me-pen2024-10-01 06:315.3 locked branch - HandSocketComponent.cpp ESkinCacheUsage::Disabled undefined
- Issue comment#35give-me-pen2024-07-21 16:36This project requires the 'VRExpansionPlugin' plugin, which has a missing dependency on the 'Mover' plugin.
- Issue#35give-me-pen2024-07-21 16:36This project requires the 'VRExpansionPlugin' plugin, which has a missing dependency on the 'Mover' plugin.
- Issue#35give-me-pen2024-07-21 16:31This project requires the 'VRExpansionPlugin' plugin, which has a missing dependency on the 'Mover' plugin.
- Issue#26mordentral2024-05-17 19:36UE 5.2 not able to build the project with VR plugin - code error UnrealArch
- Issue#28mordentral2024-05-17 19:36UE 4.27.2 Template Project has freezes in Quest 3 Launch
- Issue#29mordentral2024-05-17 19:36Trying to build VRExpansion plugin 5.2 is
- Issue comment#34mordentral2024-05-17 19:36Getting out of the car and adding a Discord.
- Issue#34mordentral2024-05-17 19:36Getting out of the car and adding a Discord.
- Issue comment#32mordentral2024-02-05 03:06Example plugin vr input suddenly broken across all installs of the example project
- Issue#32mordentral2024-02-05 03:06Example plugin vr input suddenly broken across all installs of the example project
- Issue comment#32give-me-pen2024-02-04 21:26Example plugin vr input suddenly broken across all installs of the example project
- Issue#32give-me-pen2024-02-04 19:50Example plugin vr input suddenly broken across all installs of the example project
- Issue comment#29mordentral2023-12-29 19:18Trying to build VRExpansion plugin 5.2 is
- Issue#30mordentral2023-12-29 19:17VRExpansion template Master plugin build for 5.2 also failed
- Issue comment#30mordentral2023-12-29 19:17VRExpansion template Master plugin build for 5.2 also failed
- Issue#30KarthikaGopala2023-12-25 07:24VRExpansion template Master plugin build for 5.2 also failed
- Issue#29KarthikaGopala2023-12-25 07:21Trying to build VRExpansion plugin 5.2 is
- Issue#28Rick862023-11-17 11:44UE 4.27.2 Template Project has freezes in Quest 3 Launch
- Issue comment#27mordentral2023-10-14 16:46Set [HMDPluginPriority] OculusHMD=70 to prevent foricng openXR native…
- Pull request#27mordentral2023-10-14 16:45
- Issue comment#27sealfoss2023-10-14 04:08Set [HMDPluginPriority] OculusHMD=70 to prevent foricng openXR native…
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 75 stars here means stars gained during the window, not the repo's star count.