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Tanks controlled by your code, networked. Uses zeromq for comunication between modules. Pygame for viewer and server, and anything you like (as long as it has support for protobuf and zeromq) for controlling the tanks. A tank can shoot at other tanks and move around. Last tank standing wins.

active 2023-08-22 → 2026-10-12 (UTC)

Complete coverage27,764 / 27,764 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-14 (UTC)
Events
2.1K
Pushes
769
Pull requests
497
Issues
18
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1148 days from 2023-08-22 to 2026-10-12. Pushes: 769 total, peak 33 in a day. Pull requests: 497 total, peak 15 in a day. Issues: 18 total, peak 4 in a day. Comments: 70 total, peak 6 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
renovate[bot]5004264625
dependabot[bot]38610526120
github-actions[bot]3771921850
mortenlj9843424

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.