The Using Godot for UI repository contains the source code that accompanies the article "Using Godot for UI". It is a demonstration of how Godot can be used as the UI side of a C# project for cross-platform desktop applications.
active 2024-05-18 → 2024-05-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 3 days from 2024-05-18 to 2024-05-20. Pushes: 12 total, peak 7 in a day. Pull requests: 12 total, peak 8 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| mrunion | 24 | 12 | 12 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#6mrunion2024-05-19 18:13
- Pull request#6mrunion2024-05-19 18:13
- Pull request#5mrunion2024-05-19 15:40
- Pull request#5mrunion2024-05-19 15:40
- Pull request#4mrunion2024-05-19 03:42
- Pull request#4mrunion2024-05-19 03:42
- Pull request#3mrunion2024-05-19 03:11
- Pull request#3mrunion2024-05-19 03:11
- Pull request#2mrunion2024-05-18 23:37
- Pull request#2mrunion2024-05-18 23:37
- Pull request#1mrunion2024-05-18 20:46
- Pull request#1mrunion2024-05-18 20:45
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.