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The Using Godot for UI repository contains the source code that accompanies the article "Using Godot for UI". It is a demonstration of how Godot can be used as the UI side of a C# project for cross-platform desktop applications.

active 2024-05-182024-05-20 (UTC)

Complete coverage26,792 / 26,792 hourly files (100%) · 2 absent upstream2023-08-152026-09-04 (UTC)
Events
32
Pushes
12
Pull requests
12
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 3 days from 2024-05-18 to 2024-05-20. Pushes: 12 total, peak 7 in a day. Pull requests: 12 total, peak 8 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
mrunion2412120

Recent activity

Latest issues, pull requests and releases

  • Pull request#6mrunion2024-05-19 18:13
  • Pull request#6mrunion2024-05-19 18:13
  • Pull request#5mrunion2024-05-19 15:40
  • Pull request#5mrunion2024-05-19 15:40
  • Pull request#4mrunion2024-05-19 03:42
  • Pull request#4mrunion2024-05-19 03:42
  • Pull request#3mrunion2024-05-19 03:11
  • Pull request#3mrunion2024-05-19 03:11
  • Pull request#2mrunion2024-05-18 23:37
  • Pull request#2mrunion2024-05-18 23:37
  • Pull request#1mrunion2024-05-18 20:46
  • Pull request#1mrunion2024-05-18 20:45

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.