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Handle those pesky states, now in C#

active 2023-09-182026-01-08 (UTC)

Complete coverage26,610 / 26,610 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
76
Pushes
24
Pull requests
2
Issues
14
Stars
18
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 844 days from 2023-09-18 to 2026-01-08. Pushes: 24 total, peak 6 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 14 total, peak 2 in a day. Comments: 10 total, peak 2 in a day. Stars: 18 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
nadako412026
github-actions[bot]4400
Lythom2001
CosionMa1001
WoLfulus1001
nxllxvxxd1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#39nadako2025-10-23 16:57
  • Issue comment#38nadako2025-10-23 16:09
    Exceptions in UnityBatchScheduler when re-entering too early
  • Issue#37nadako2025-01-16 13:46
    Check if it works well for editor tools (and fix/add whatever is needed)
  • Issue#36nadako2024-12-18 12:00
    Sharing some utilities from real-world code
  • Issue#34nadako2024-12-17 21:33
    InvalidCastException when observing a List
  • Pull request#35nadako2024-12-17 21:33
  • Issue comment#34Lythom2024-12-13 08:41
    InvalidCastException when observing a List
  • Issue comment#34nadako2024-12-13 00:22
    InvalidCastException when observing a List
  • Issue#34Lythom2024-12-12 11:05
    InvalidCastException when observing a List
  • Issue comment#33nadako2024-09-10 10:38
    Sharing some solution to handle Unity serialization
  • Issue comment#33nxllxvxxd2024-08-26 13:53
    Sharing some solution to handle Unity serialization
  • Issue comment#33CosionMa2024-08-26 13:52
    Sharing some solution to handle Unity serialization
  • Issue#32nadako2024-08-13 16:52
    explore what's required for serialization
  • Issue#31nadako2024-07-26 11:42
    Provide a way to reset internal static fields and use it in Unity
  • Issue#28nadako2024-06-21 13:21
    Add a documentation page comparing TinkState# with R3/Rx
  • Issue comment#29nadako2024-06-19 12:28
    Add disposable utilities (possibly as a "separate" library?)
  • Issue#30nadako2024-06-19 12:09
    Make DisposableLifetimeHelper.DisposeOnDestroy work properly on never-enabled objects.
  • Issue comment#23nadako2024-06-19 07:44
    Visualize & debug observable dependencies
  • Issue#29nadako2024-06-19 07:24
    Add disposable utilities (possibly as a "separate" library?)
  • Issue#28nadako2024-06-18 16:05
    Add a documentation page comparing TinkState# with R3/Rx
  • Issue comment#6WoLfulus2024-03-28 00:35
    Add support for custom observable implementations.
  • Issue#27nadako2024-02-21 13:15
    Support passing `Predicate<T>` instead of `IEqualityComparer<T>`
  • Issue comment#25nadako2023-12-16 21:59
    Add cookbook style examples
  • Issue#25nadako2023-12-14 21:34
    Add cookbook style examples
  • Issue#24nadako2023-10-31 20:09
    Add support for Flax Engine

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 18 stars here means stars gained during the window, not the repo's star count.