Tools that assist with penetration in the Unity Engine.
active 2024-03-22 → 2026-05-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 791 days from 2024-03-22 to 2026-05-21. Pushes: 86 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 4 in a day. Comments: 4 total, peak 1 in a day. Stars: 11 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| naelstrof | 94 | 82 | 0 | 3 |
| Raliv | 4 | 4 | 0 | 0 |
| EyesCutOut | 1 | 0 | 0 | 1 |
| Etarnalazure | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#11naelstrof2026-03-03 01:08BUGS
- Issue comment#11EyesCutOut2026-02-13 05:52BUGS
- Issue comment#6naelstrof2024-11-16 23:13Universal Render Pipeline does not play well with included shader
- Issue#10naelstrof2024-11-16 23:11Mesh Renderers aren't functional
- Issue#9naelstrof2024-11-16 23:10Shader graph example
- Issue#8naelstrof2024-11-16 23:08Interpolated knot forces.
- Issue#7naelstrof2024-11-16 23:08S-Curve needs work,
- Issue#6Etarnalazure2024-08-10 11:46Universal Render Pipeline does not play well with included shader
- Issue#5naelstrof2024-03-26 21:32Ability to force a pose
- Issue comment#2naelstrof2024-03-26 21:32Speant a long while with bad data, not realizing I had any.
- Issue#2naelstrof2024-03-26 21:32Speant a long while with bad data, not realizing I had any.
- Issue#4naelstrof2024-03-26 21:31Should detect when model is not Read/Write enabled and elegantly fail.
- Issue#4naelstrof2024-03-25 01:26Should detect when model is not Read/Write enabled and elegantly fail.
- Issue#3naelstrof2024-03-25 01:19Editing the penetrator causes extreme fps drops on some systems.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.