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naelstrof/DynamicPenetrationForGames

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Tools that assist with penetration in the Unity Engine.

active 2024-03-222026-05-21 (UTC)

Complete coverage26,734 / 26,734 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
139
Pushes
86
Pull requests
0
Issues
10
Stars
11
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 791 days from 2024-03-22 to 2026-05-21. Pushes: 86 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 4 in a day. Comments: 4 total, peak 1 in a day. Stars: 11 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
naelstrof948203
Raliv4400
EyesCutOut1001
Etarnalazure1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#11naelstrof2026-03-03 01:08
    BUGS
  • Issue comment#11EyesCutOut2026-02-13 05:52
    BUGS
  • Issue comment#6naelstrof2024-11-16 23:13
    Universal Render Pipeline does not play well with included shader
  • Issue#10naelstrof2024-11-16 23:11
    Mesh Renderers aren't functional
  • Issue#9naelstrof2024-11-16 23:10
    Shader graph example
  • Issue#8naelstrof2024-11-16 23:08
    Interpolated knot forces.
  • Issue#7naelstrof2024-11-16 23:08
    S-Curve needs work,
  • Issue#6Etarnalazure2024-08-10 11:46
    Universal Render Pipeline does not play well with included shader
  • Issue#5naelstrof2024-03-26 21:32
    Ability to force a pose
  • Issue comment#2naelstrof2024-03-26 21:32
    Speant a long while with bad data, not realizing I had any.
  • Issue#2naelstrof2024-03-26 21:32
    Speant a long while with bad data, not realizing I had any.
  • Issue#4naelstrof2024-03-26 21:31
    Should detect when model is not Read/Write enabled and elegantly fail.
  • Issue#4naelstrof2024-03-25 01:26
    Should detect when model is not Read/Write enabled and elegantly fail.
  • Issue#3naelstrof2024-03-25 01:19
    Editing the penetrator causes extreme fps drops on some systems.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.