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nathanpc/android-game-engine

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active 2023-11-142024-12-12 (UTC)

Partial coverage20,533 / 26,289 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
11
Pushes
5
Pull requests
0
Issues
2
Stars
0
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 395 days from 2023-11-14 to 2024-12-12. Pushes: 5 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
nathanpc7501
PedroNevesTucano1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#1nathanpc2023-12-03 11:34
    Implement the abilaty to destroy gameobjects
  • Issue#2nathanpc2023-12-03 11:33
    We need a way to do something like destroy from unity in the game engine pls K thanks bye
  • Issue#2PedroNevesTucano2023-12-02 17:37
    We need a way to do something like destroy from unity in the game engine pls K thanks bye

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.