active 2023-11-14 → 2024-12-12 (UTC)
Partial coverage20,533 / 26,289 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
11
Pushes
5
Pull requests
0
Issues
2
Stars
0
Forks
3
Activity over time
Daily event counts in the loaded window
Line chart, 395 days from 2023-11-14 to 2024-12-12. Pushes: 5 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| nathanpc | 7 | 5 | 0 | 1 |
| PedroNevesTucano | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#1nathanpc2023-12-03 11:34Implement the abilaty to destroy gameobjects
- Issue#2nathanpc2023-12-03 11:33We need a way to do something like destroy from unity in the game engine pls K thanks bye
- Issue#2PedroNevesTucano2023-12-02 17:37We need a way to do something like destroy from unity in the game engine pls K thanks bye
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.