FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
active 2024-07-26 → 2026-08-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 756 days from 2024-07-26 to 2026-08-20. Pushes: 4 total, peak 2 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 12 total, peak 2 in a day. Comments: 24 total, peak 3 in a day. Stars: 107 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ndepoel | 14 | 4 | 0 | 10 |
| Hanmen-lab | 6 | 0 | 0 | 4 |
| theli-ua | 4 | 0 | 1 | 2 |
| ineedmypills | 3 | 0 | 0 | 1 |
| amazingdevvv | 3 | 0 | 0 | 2 |
| lyclyc171 | 2 | 0 | 0 | 1 |
| mysticalfoxie | 2 | 0 | 0 | 2 |
| Arex360 | 1 | 0 | 0 | 0 |
| AIMTeam-Lmb | 1 | 0 | 0 | 0 |
| left-winger502 | 1 | 0 | 0 | 0 |
| lilinitsy | 1 | 0 | 0 | 0 |
| SangManLINUX | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#26Hanmen-lab2025-09-13 17:16Integrate Helper issue
- Issue#27Hanmen-lab2025-09-13 17:14PPSTack integration
- Issue comment#26Hanmen-lab2025-09-13 12:26Integrate Helper issue
- Issue comment#26Hanmen-lab2025-09-13 12:24Integrate Helper issue
- Issue#26Hanmen-lab2025-09-13 12:21Integrate Helper issue
- Issue comment#25Hanmen-lab2025-09-11 07:08Is compatibility with lower versions of Unity possible?
- Issue comment#25ndepoel2025-09-09 17:46Is compatibility with lower versions of Unity possible?
- Issue#25SangManLINUX2025-09-07 22:20Is compatibility with lower versions of Unity possible?
- Pull request#24theli-ua2025-08-04 14:49
- Issue comment#22theli-ua2025-07-21 19:26Motion vector jitter cancellation doesn't seem to be working
- Issue#23lilinitsy2025-07-17 23:06Using FSR breaks other Post Process shader effects on BiRP?
- Issue comment#22theli-ua2025-06-11 16:37Motion vector jitter cancellation doesn't seem to be working
- Issue comment#22ndepoel2025-06-10 20:47Motion vector jitter cancellation doesn't seem to be working
- Issue comment#22theli-ua2025-05-16 23:39Motion vector jitter cancellation doesn't seem to be working
- Issue comment#22theli-ua2025-05-12 03:05Motion vector jitter cancellation doesn't seem to be working
- Issue comment#22ndepoel2025-05-11 09:11Motion vector jitter cancellation doesn't seem to be working
- Issue#22theli-ua2025-04-17 23:50Motion vector jitter cancellation doesn't seem to be working
- Issue comment#21ndepoel2025-03-09 14:00Swappable .dll and FSR 3.1/4 upgrade
- Issue#21left-winger5022025-03-09 13:43Swappable .dll and FSR 3.1/4 upgrade
- Issue comment#20amazingdevvv2024-12-27 19:46a small question about SRP
- Issue comment#20amazingdevvv2024-12-27 18:14a small question about SRP
- Issue comment#20ndepoel2024-12-26 20:14a small question about SRP
- Issue#20amazingdevvv2024-12-26 19:08a small question about SRP
- Releasendepoel2024-12-15 17:27Post-Processing Stack V2 + FSR 2.3 & FSR 3.1 Upscaler v3.4.0d
- Issue comment#18mysticalfoxie2024-10-28 17:39GLSL compilation error in ffx_fsr3upscaler_luma_pyramid_pass.CS
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 107 stars here means stars gained during the window, not the repo's star count.