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Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE

C# · active 2025-01-292026-08-02 (UTC)

Partial coverage12,001 / 13,494 hourly files (89%) · 2 absent upstream · 1,489 failed, retryable2025-01-252026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
101
Pushes
15
Pull requests
11
Issues
6
Stars
34
Forks
10

Activity over time

Daily event counts in the loaded window

Line chart, 551 days from 2025-01-29 to 2026-08-02. Pushes: 15 total, peak 3 in a day. Pull requests: 11 total, peak 4 in a day. Issues: 6 total, peak 1 in a day. Comments: 25 total, peak 3 in a day. Stars: 34 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
nesrak13314415
aianlinb5003
jakobhellermann4031
K0lb33021
regalialong2000
hikarosato2002
aldelaro52011
MrIkso1001
Shua-github1010
Marioalexsan1000
4everDimensions1001
kiraio-moe1000
Eddio01411000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#163MrIkso2026-05-04 09:58
    Update Cpp2IL Lib
  • Issue comment#162nesrak12026-05-04 04:56
    Decoding Texture2Ds has outdated documentation
  • Issue comment#163nesrak12026-05-04 04:53
    Update Cpp2IL Lib
  • Issue comment#162nesrak12026-04-24 01:24
    Decoding Texture2Ds has outdated documentation
  • Issue#162Marioalexsan2026-04-22 19:26
    Decoding Texture2Ds has outdated documentation
  • Issue comment#1604everDimensions2026-04-09 08:01
    Could not load file or assembly LibCpp2IL
  • Pull request#156Shua-github2026-02-15 19:12
  • Issue comment#153nesrak12025-12-27 03:43
    [Bug]: EndOfStreamException - Unable to read beyond the end of the stream
  • Issue#153Eddio01412025-12-26 23:58
    [Bug]: EndOfStreamException - Unable to read beyond the end of the stream
  • Issue#152regalialong2025-12-21 08:37
    Is DecodeManagedData supposed to return null?
  • Issue comment#151hikarosato2025-12-20 19:15
    Fixed bug with opening same .bundle names
  • Issue comment#151hikarosato2025-12-20 19:01
    Fixed bug with opening same .bundle names
  • Issue comment#151nesrak12025-12-20 18:50
    Fixed bug with opening same .bundle names
  • Issue comment#150nesrak12025-12-19 01:46
    Support .NET Framework 3.5
  • Issue comment#149nesrak12025-12-19 01:34
    AssetsTools.NET.Texture fails to decode ETC_RGB4Crunched
  • Issue#114kiraio-moe2025-10-30 17:35
    [QUESTION] Support reading/writing UnityWebData?
  • Pull request#148nesrak12025-09-21 03:51
  • Pull request#148nesrak12025-09-21 03:50
  • Pull request#147nesrak12025-09-21 03:35
  • Issue comment#147aldelaro52025-09-21 03:30
    Add a way to compress asset bundle using a faster algorhythm
  • Issue comment#147nesrak12025-09-21 03:18
    Add a way to compress asset bundle using a faster algorhythm
  • Pull request#147aldelaro52025-09-21 03:15
  • Issue comment#146jakobhellermann2025-07-13 10:18
    Return null instead of throwing Null Reference Exception on missing type
  • Pull request#146jakobhellermann2025-07-13 10:18
  • Issue comment#146nesrak12025-07-12 14:46
    Return null instead of throwing Null Reference Exception on missing type

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 34 stars here means stars gained during the window, not the repo's star count.