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A network library for client/server games written in C++

active 2023-08-152023-12-18 (UTC)

Complete coverage26,384 / 26,384 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
79
Pushes
0
Pull requests
1
Issues
2
Stars
64
Forks
9

Activity over time

Daily event counts in the loaded window

Line chart, 126 days from 2023-08-15 to 2023-12-18. Pushes: 0 total, peak 0 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 2 total, peak 1 in a day. Comments: 3 total, peak 3 in a day. Stars: 64 total, peak 8 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
dbechrd4013
VALERE911000
gafferongames1000

Recent activity

Latest issues, pull requests and releases

  • Issue#194VALERE912023-12-11 21:05
    NDA platforms
  • Issue#192gafferongames2023-11-21 23:06
    Sending Large Block Sizes slow
  • Issue comment#186dbechrd2023-11-16 17:09
    Fixes #185 (Large messages can clog ReliableOrderedChannel indefinitely).
  • Pull request#193dbechrd2023-11-16 17:06
  • Issue comment#185dbechrd2023-11-16 16:19
    Large messages can clog ReliableOrderedChannel indefinitely
  • Issue comment#185dbechrd2023-11-16 16:01
    Large messages can clog ReliableOrderedChannel indefinitely

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 64 stars here means stars gained during the window, not the repo's star count.