A network library for client/server games written in C++
active 2023-08-15 → 2023-12-18 (UTC)
Complete coverage26,384 / 26,384 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-18 (UTC)
Events
79
Pushes
0
Pull requests
1
Issues
2
Stars
64
Forks
9
Activity over time
Daily event counts in the loaded window
Line chart, 126 days from 2023-08-15 to 2023-12-18. Pushes: 0 total, peak 0 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 2 total, peak 1 in a day. Comments: 3 total, peak 3 in a day. Stars: 64 total, peak 8 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| dbechrd | 4 | 0 | 1 | 3 |
| VALERE91 | 1 | 0 | 0 | 0 |
| gafferongames | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#194VALERE912023-12-11 21:05NDA platforms
- Issue#192gafferongames2023-11-21 23:06Sending Large Block Sizes slow
- Issue comment#186dbechrd2023-11-16 17:09Fixes #185 (Large messages can clog ReliableOrderedChannel indefinitely).
- Pull request#193dbechrd2023-11-16 17:06
- Issue comment#185dbechrd2023-11-16 16:19Large messages can clog ReliableOrderedChannel indefinitely
- Issue comment#185dbechrd2023-11-16 16:01Large messages can clog ReliableOrderedChannel indefinitely
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 64 stars here means stars gained during the window, not the repo's star count.