A React-driven card deckbuilding/battling game using XState and TypeScript. *Works best on a desktop/laptop rather than a mobile device!*
active 2023-08-18 → 2026-08-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1090 days from 2023-08-18 to 2026-08-11. Pushes: 738 total, peak 34 in a day. Pull requests: 164 total, peak 29 in a day. Issues: 12 total, peak 3 in a day. Comments: 77 total, peak 8 in a day. Stars: 11 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| renovate[bot] | 699 | 590 | 103 | 6 |
| nicklemmon | 220 | 146 | 60 | 2 |
| vercel[bot] | 69 | 0 | 0 | 69 |
| dependabot[bot] | 2 | 1 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#308dependabot[bot]2026-07-04 03:32
- Pull request#294nicklemmon2026-02-27 16:02
- Issue#287nicklemmon2026-02-12 21:54When cards are added to face down stacks/decks, add a subtle animation effect
- Issue#284nicklemmon2026-02-03 14:27Use Claude to look for sub-actor refactoring opportunities
- Issue#282nicklemmon2026-02-03 14:25Add rainbow mode artwork for cards
- Issue#281nicklemmon2026-02-03 14:25Most rainbow mode monsters need sound effects
- Issue comment#278vercel[bot]2026-02-02 22:46Update dependency array-shuffle to v4.1.0
- Issue#277nicklemmon2026-02-02 18:53Add random assortment of "Welcome" VO and "Thank you" VO when entering/buying from shop
- Issue#108nicklemmon2026-01-31 20:40Add SFX for the victory condition
- Pull request#271nicklemmon2026-01-31 19:04
- Issue comment#271vercel[bot]2026-01-31 19:01Fixes vol control anims
- Pull request#271nicklemmon2026-01-31 19:01
- Issue#265nicklemmon2026-01-31 18:48Optimize assets preloader
- Pull request#270nicklemmon2026-01-31 17:35
- Pull request#270nicklemmon2026-01-31 17:32
- Pull request#269nicklemmon2026-01-31 13:17
- Pull request#268renovate[bot]2026-01-27 01:05
- Pull request#262renovate[bot]2026-01-26 02:22
- Issue#264nicklemmon2026-01-25 13:44Add transitions between `<Screen />`s
- Pull request#255renovate[bot]2026-01-19 22:04
- Pull request#260renovate[bot]2026-01-19 12:33
- Pull request#261nicklemmon2026-01-17 23:48
- Issue comment#261vercel[bot]2026-01-17 14:24Character portraits are cached/preloaded instead of imported in the CharacterCreation component
- Pull request#261nicklemmon2026-01-17 14:23
- Pull request#260renovate[bot]2026-01-17 13:09
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.