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nicklemmon/react-deckbuilder

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A React-driven card deckbuilding/battling game using XState and TypeScript. *Works best on a desktop/laptop rather than a mobile device!*

active 2023-08-182026-08-11 (UTC)

Complete coverage26,451 / 26,451 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
1.2K
Pushes
738
Pull requests
164
Issues
12
Stars
11
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 1090 days from 2023-08-18 to 2026-08-11. Pushes: 738 total, peak 34 in a day. Pull requests: 164 total, peak 29 in a day. Issues: 12 total, peak 3 in a day. Comments: 77 total, peak 8 in a day. Stars: 11 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
renovate[bot]6995901036
nicklemmon220146602
vercel[bot]690069
dependabot[bot]2110

Recent activity

Latest issues, pull requests and releases

  • Pull request#308dependabot[bot]2026-07-04 03:32
  • Pull request#294nicklemmon2026-02-27 16:02
  • Issue#287nicklemmon2026-02-12 21:54
    When cards are added to face down stacks/decks, add a subtle animation effect
  • Issue#284nicklemmon2026-02-03 14:27
    Use Claude to look for sub-actor refactoring opportunities
  • Issue#282nicklemmon2026-02-03 14:25
    Add rainbow mode artwork for cards
  • Issue#281nicklemmon2026-02-03 14:25
    Most rainbow mode monsters need sound effects
  • Issue comment#278vercel[bot]2026-02-02 22:46
    Update dependency array-shuffle to v4.1.0
  • Issue#277nicklemmon2026-02-02 18:53
    Add random assortment of "Welcome" VO and "Thank you" VO when entering/buying from shop
  • Issue#108nicklemmon2026-01-31 20:40
    Add SFX for the victory condition
  • Pull request#271nicklemmon2026-01-31 19:04
  • Issue comment#271vercel[bot]2026-01-31 19:01
    Fixes vol control anims
  • Pull request#271nicklemmon2026-01-31 19:01
  • Issue#265nicklemmon2026-01-31 18:48
    Optimize assets preloader
  • Pull request#270nicklemmon2026-01-31 17:35
  • Pull request#270nicklemmon2026-01-31 17:32
  • Pull request#269nicklemmon2026-01-31 13:17
  • Pull request#268renovate[bot]2026-01-27 01:05
  • Pull request#262renovate[bot]2026-01-26 02:22
  • Issue#264nicklemmon2026-01-25 13:44
    Add transitions between `<Screen />`s
  • Pull request#255renovate[bot]2026-01-19 22:04
  • Pull request#260renovate[bot]2026-01-19 12:33
  • Pull request#261nicklemmon2026-01-17 23:48
  • Issue comment#261vercel[bot]2026-01-17 14:24
    Character portraits are cached/preloaded instead of imported in the CharacterCreation component
  • Pull request#261nicklemmon2026-01-17 14:23
  • Pull request#260renovate[bot]2026-01-17 13:09

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.