The Official Modding Framework for SCP: Secret Laboratory.
active 2025-02-11 → 2026-06-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 501 days from 2025-02-11 to 2026-06-26. Pushes: 38 total, peak 6 in a day. Pull requests: 53 total, peak 7 in a day. Issues: 296 total, peak 26 in a day. Comments: 257 total, peak 18 in a day. Stars: 51 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| davidsebesta1 | 86 | 4 | 1 | 42 |
| Jesus-QC | 82 | 8 | 17 | 28 |
| brayden-dowson | 71 | 0 | 2 | 41 |
| SlejmUr | 52 | 0 | 4 | 11 |
| Axwabo | 40 | 0 | 0 | 21 |
| ced777ric | 34 | 15 | 4 | 1 |
| xCynDev | 22 | 0 | 1 | 13 |
| x3rt | 21 | 7 | 4 | 6 |
| Misfiy | 16 | 0 | 3 | 3 |
| hatulaile | 15 | 0 | 1 | 7 |
| TheLongQuite | 11 | 0 | 0 | 1 |
| CasualVideoGameEnjoyer | 11 | 0 | 0 | 4 |
| BoltonDev | 10 | 0 | 0 | 3 |
| MedveMarci | 8 | 0 | 0 | 0 |
| NotZer0Two | 8 | 0 | 0 | 2 |
| LumiFae | 7 | 0 | 1 | 2 |
| Someone-193 | 7 | 0 | 0 | 3 |
| iomatix | 6 | 0 | 0 | 4 |
| RealNicoPlayer | 6 | 0 | 2 | 2 |
| OMEGA3065 | 6 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#422davidsebesta12026-06-26 22:31[IDEA] Allow server to close SCP-330 ui
- Issue#411Axwabo2026-05-30 07:33[IDEA] Can change the color of the tutorials
- Issue#410JackLets2026-05-30 07:13[IDEA] Add back room.LightIntensity
- Issue#410JackLets2026-05-30 07:13[IDEA] Add back room.LightIntensity
- Issue comment#3143m3772026-05-19 23:01[IDEA] Plane Triangles Primitives
- Issue#402SlejmUr2026-05-17 17:18[IDEA] OnThrownKeycardInteractingDoor event
- Issue#402Sqbika2026-05-14 08:19[IDEA] OnThrownKeycardInteractingDoor event
- Issue#398efrosim2026-05-14 05:41[BUG]: Severe GC Memory Allocation in EventManager due to GetInvocationList()
- Issue#398efrosim2026-05-14 05:41[BUG]: Severe GC Memory Allocation in EventManager due to GetInvocationList()
- Issue comment#396SlejmUr2026-05-03 20:06[BUG]: Spawning SCP-079 without its default camera disconnects the player (TryGetDefaultCamera)
- Issue#118Axwabo2026-04-28 07:17[IDEA] Extend primitive parenting to Game Objects without a NetworkIdentity
- Issue comment#280Axwabo2026-04-28 07:17[IDEA] Add more ways to parent NetworkIdentities to client objects
- Issue#266Axwabo2026-04-27 18:58[IDEA] Inspection Events
- Issue#233Axwabo2026-04-27 18:33[IDEA] Getting lightning controller(s) of the Elevator
- Issue comment#224Axwabo2026-04-27 18:28[IDEA] Define some special spawn zones positions
- Issue comment#116Axwabo2026-04-27 17:21[IDEA] `Silent` effect, which disables any kind of noise from the player.
- Issue#360davidsebesta12026-04-20 14:31[BUG]: Strange waypoint toy issue
- Issue#376davidsebesta12026-04-20 14:28[IDEA] Custom/Dynamic Team and Faction System
- Issue comment#390seksirakun2026-04-18 18:12[IDEA] Invisible developer item
- Issue#387michcio152026-04-08 17:52[IDEA] Add .xml file to server build file
- Issue#387michcio152026-04-08 17:52[IDEA] Add .xml file to server build file
- Issue#386MajorFox-MJ2026-04-07 12:22[IDEA] Addition of IsTarget for Player class
- Issue comment#383CCrous2026-04-02 02:39[BUG]: UsedItem does not fire when animation cancelling a Painkiller
- Issue#51Axwabo2026-03-26 18:36[BUG] Problem with OnThrowing events
- Issue comment#377SlejmUr2026-03-26 10:04[BUG]: ReferenceHub::connectionToClient.address getter throws error when client is disconnected
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 51 stars here means stars gained during the window, not the repo's star count.