FantasyCraft for FoundryVTT
active 2023-08-15 → 2025-09-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 764 days from 2023-08-15 to 2025-09-16. Pushes: 27 total, peak 4 in a day. Pull requests: 4 total, peak 3 in a day. Issues: 6 total, peak 2 in a day. Comments: 4 total, peak 1 in a day. Stars: 2 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Releasenuaurpy2024-10-02 04:55v2.0.0
- Issue comment#6Snailramp2024-07-14 00:14Damage Button in Chat Throwing Error
- Releasenuaurpy2024-07-12 22:35v1.2.4
- Issue comment#6nuaurpy2024-07-12 22:34Damage Button in Chat Throwing Error
- Issue#6Snailramp2024-06-16 19:16Damage Button in Chat Throwing Error
- Releasenuaurpy2024-06-16 05:10v1.2.3
- Releasenuaurpy2024-06-07 16:16v1.2.2
- Releasenuaurpy2024-05-31 03:04v1.2.1
- Releasenuaurpy2024-05-22 04:17v1.2.0
- Releasenuaurpy2024-05-20 02:39v1.1.9
- Issue#5nuaurpy2024-04-14 21:43PC natural weapons should not have the Non-Proficient penalty
- Issue comment#5nuaurpy2024-04-14 21:43PC natural weapons should not have the Non-Proficient penalty
- Issue#5jjhritz2024-04-14 00:52PC natural weapons should not have the Non-Proficient penalty
- Releasenuaurpy2024-03-25 17:16v1.1.8
- Releasenuaurpy2024-02-12 18:32v1.1.7
- Issue#2nuaurpy2024-02-12 16:59Actor wounds not properly set when first knocked unconscious by damage
- Pull request#4nuaurpy2024-02-12 16:58
- Issue comment#4jjhritz2024-02-12 15:08Minor bug fixes
- Pull request#4jjhritz2024-02-12 04:50
- Pull request#1nuaurpy2024-02-12 04:36
- Issue#3jjhritz2024-02-11 20:53Attacks need Alignment option in damageType
- Issue#2jjhritz2024-02-11 18:48Actor wounds not properly set when first knocked unconscious by damage
- Pull request#1jjhritz2024-02-11 06:10
- Releasenuaurpy2024-01-28 04:41v1.1.6
- Releasenuaurpy2023-11-24 19:23v1.1.5
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.