This repository hosts a collection of samples designed to help you explore and integrate the features of the Meta Mixed Reality Utility Kit (MRUK) into your projects.
C# · active 2025-05-17 → 2026-05-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 376 days from 2025-05-17 to 2026-05-27. Pushes: 8 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 15 total, peak 2 in a day. Comments: 19 total, peak 2 in a day. Stars: 31 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| TudorJude | 9 | 0 | 0 | 6 |
| meta-codesync[bot] | 7 | 7 | 0 | 0 |
| MartinSherburn | 3 | 0 | 0 | 2 |
| camnewnham | 3 | 0 | 0 | 2 |
| alfiolocastro | 3 | 0 | 0 | 2 |
| mludlum | 2 | 0 | 0 | 0 |
| RikusyuN | 2 | 0 | 0 | 1 |
| yosun | 2 | 0 | 0 | 1 |
| felixweilbach | 2 | 0 | 0 | 2 |
| Squashi11 | 2 | 0 | 0 | 2 |
| zbowling | 1 | 0 | 0 | 1 |
| Nishat11 | 1 | 0 | 0 | 0 |
| omangbaheti | 1 | 0 | 0 | 0 |
| kyrylokuzyk-m | 1 | 0 | 0 | 0 |
| sihatafnan | 1 | 0 | 0 | 0 |
| bkevelham | 1 | 0 | 0 | 0 |
| facebook-github-bot | 1 | 1 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#18zbowling2026-05-27 23:27Add agentic development setup
- Issue comment#17Squashi112026-04-21 17:30Shared Scene Misalignment
- Issue comment#15felixweilbach2026-03-18 10:29[BUG] QRCode detection doesn't work on organization-managed Quest 3
- Issue#14kyrylokuzyk-m2026-01-15 14:37Extract the NavMesh
- Issue#14sihatafnan2026-01-15 04:02Extract the NavMesh
- Issue comment#13TudorJude2026-01-14 10:54[BUG] QR Code detection not working in Android Quest build
- Issue comment#9TudorJude2026-01-14 10:37New Input System Compatibility or Both?
- Issue comment#13RikusyuN2026-01-13 03:18[BUG] QR Code detection not working in Android Quest build
- Issue#13Nishat112026-01-12 20:38[BUG] QR Code detection not working in Android Quest build
- Issue comment#12felixweilbach2026-01-12 10:37QR Tracking becomes unsupported on QuestOS v83 when using MRUK v81
- Issue#12RikusyuN2026-01-08 01:15QR Tracking becomes unsupported on QuestOS v83 when using MRUK v81
- Issue comment#8camnewnham2026-01-05 23:08Release for QR Codes
- Issue#10yosun2025-12-08 23:43Access Denied? isSystemApp: Access denied for package 'com.samples.mruksample'
- Issue comment#7yosun2025-12-08 23:31How to Build/deploy to Quest 3?
- Issue#7mludlum2025-12-01 14:44How to Build/deploy to Quest 3?
- Issue comment#7TudorJude2025-11-28 09:49How to Build/deploy to Quest 3?
- Issue#7mludlum2025-11-24 23:11How to Build/deploy to Quest 3?
- Issue#3TudorJude2025-11-06 15:09HighlightsAndShadows shader renders incorrectly in URP.
- Issue comment#3TudorJude2025-11-06 15:08HighlightsAndShadows shader renders incorrectly in URP.
- Issue comment#5camnewnham2025-11-05 00:34Support scenarios that do not use OVRCameraRig
- Issue comment#6alfiolocastro2025-10-25 16:12MRUK: Unable to retrieve any rooms
- Issue comment#6alfiolocastro2025-09-25 15:22MRUK Shared: Unable to bind OpenXR function
- Issue#6alfiolocastro2025-09-25 11:12MRUK Shared: Unable to bind OpenXR function
- Issue#5camnewnham2025-09-23 08:50Support scenarios that do not use OVRCameraRig
- Issue#4MartinSherburn2025-09-09 09:46QR Tracking always unsupported
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 31 stars here means stars gained during the window, not the repo's star count.