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VR app with a suite of tools to help language learners read things in other languages

ShaderLab · active 2025-03-142026-06-25 (UTC)

Partial coverage12,377 / 14,086 hourly files (88%) · 2 absent upstream · 1,703 failed, retryable2025-01-012026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
360
Pushes
9
Pull requests
3
Issues
40
Stars
205
Forks
55

Activity over time

Daily event counts in the loaded window

Line chart, 469 days from 2025-03-14 to 2026-06-25. Pushes: 9 total, peak 1 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 40 total, peak 7 in a day. Comments: 48 total, peak 4 in a day. Stars: 205 total, peak 25 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#53meta-cla[bot]2026-03-31 19:53
    Cv camera pose
  • Issue comment#51co166616662026-02-06 23:12
    Switch object pose estimation to external computer
  • Pull request#51co166616662026-02-06 23:11
  • Issue#50dgvai2026-01-13 22:14
    Issue with Sentis Version
  • Issue#47kyrylokuzyk-m2026-01-07 15:18
    Passthru with Meshing and Furniture Detection
  • Issue#49orgmast52026-01-04 13:43
    Better resolution
  • Issue#48TudorJude2025-12-22 10:09
    Does this project working by link?
  • Issue comment#31dudziakl2025-12-17 15:40
    Maximum frame rate
  • Issue comment#35kyrylokuzyk-m2025-12-16 13:06
    When will Unreal Engine support this API?
  • Issue comment#6kyrylokuzyk-m2025-12-16 13:05
    Could you provide Camera Usage in Unreal Engine – General guidelines and best practices?
  • Issue#47yosun2025-12-10 01:02
    Passthru with Meshing and Furniture Detection
  • Issue comment#32Best-Gagil2025-12-07 20:45
    Issue integrating custom YOLO model into MultiObjectDetection scene in Unity
  • Issue#46jiink2025-11-28 20:31
    Poor brightness estimation
  • Issue comment#45metaRobi2025-11-25 16:39
    Object detection issues
  • Issue comment#44MartinSherburn2025-11-21 17:16
    Access the grayscale camera and obtain grayscale data
  • Issue comment#44yyq555552025-11-20 01:58
    Access the grayscale camera and obtain grayscale data
  • Issue#42ssshammi2025-11-14 14:58
    [BUG]
  • Issue comment#41kyrylokuzyk-m2025-11-14 11:07
    Clarification: Does the new PassthroughCameraAccess API allow simultaneous access to both left and right cameras?
  • Issue#40kyrylokuzyk-m2025-11-14 10:46
    Accurate bounding boxes in real time during movement
  • Issue comment#40kyrylokuzyk-m2025-11-14 10:46
    Accurate bounding boxes in real time during movement
  • Issue#39kyrylokuzyk-m2025-11-10 09:53
    Webcamtexture Prefab
  • Issue comment#39kyrylokuzyk-m2025-11-10 09:53
    Webcamtexture Prefab
  • Issue comment#38jjjjeeerry04062025-11-10 04:02
    [BUG] Open project cause: Unity package manager error
  • Issue comment#38jjjjeeerry04062025-11-10 02:45
    [BUG] Open project cause: Unity package manager error
  • Issue comment#18dudziakl2025-11-07 11:49
    Is the 'PCA native library' commit complete?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 205 stars here means stars gained during the window, not the repo's star count.