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oculus-samples/Unity-StarterSamples

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This repository brings multiple samples that can help you explore features and bring them into your project.

active 2024-12-302026-05-27 (UTC)

Partial coverage12,448 / 14,157 hourly files (88%) · 2 absent upstream · 1,703 failed, retryable2024-12-292026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
77
Pushes
14
Pull requests
0
Issues
7
Stars
31
Forks
15

Activity over time

Daily event counts in the loaded window

Line chart, 514 days from 2024-12-30 to 2026-05-27. Pushes: 14 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 7 total, peak 2 in a day. Comments: 7 total, peak 1 in a day. Stars: 31 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
facebook-github-bot8800
AlexThiv6102
meta-codesync[bot]5500
dogeonkim263001
bakno2001
jasonmeisel2001
zbowling1001
MephestoKhaan1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#27zbowling2026-05-27 23:27
    Add agentic development setup
  • Issue comment#24MephestoKhaan2025-07-09 09:19
    Please add a way to update the ITransformer and PositionConstraints at runtime
  • Issue comment#22AlexThiv2025-05-16 03:59
    This project does not work
  • Issue#22AlexThiv2025-05-16 03:59
    This project does not work
  • Issue comment#23dogeonkim262025-05-09 04:17
    Issue with Widevine Scene Test in Starter Sample
  • Issue#23dogeonkim262025-05-09 04:17
    Issue with Widevine Scene Test in Starter Sample
  • Issue#23dogeonkim262025-05-07 04:48
    Issue with Widevine Scene Test in Starter Sample
  • Issue comment#22bakno2025-04-27 15:27
    This project does not work
  • Issue#22bakno2025-04-26 20:38
    This project does not work
  • Issue#8AlexThiv2025-01-23 23:18
    Issue saving SpatialAnchor locally
  • Issue comment#19AlexThiv2025-01-23 23:17
    Meta Core SDK adds over a second to entering play mode and recompile time
  • Issue#19AlexThiv2025-01-23 23:17
    Meta Core SDK adds over a second to entering play mode and recompile time
  • Issue comment#21jasonmeisel2025-01-14 23:12
    I can save the spatial anchor in Quest2 but it does not work in Quest3?
  • Issue#21jasonmeisel2025-01-14 23:12
    I can save the spatial anchor in Quest2 but it does not work in Quest3?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 31 stars here means stars gained during the window, not the repo's star count.