Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license. Multiple licenses may apply.
active 2024-10-12 → 2026-05-28 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 594 days from 2024-10-12 to 2026-05-28. Pushes: 10 total, peak 1 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 8 total, peak 6 in a day. Comments: 9 total, peak 4 in a day. Stars: 24 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| facebook-github-bot | 8 | 5 | 2 | 1 |
| AlexThiv | 7 | 2 | 3 | 0 |
| meta-codesync[bot] | 3 | 2 | 0 | 1 |
| dinversinimeta | 2 | 0 | 0 | 1 |
| jasonmeisel | 2 | 0 | 0 | 1 |
| PunkCG2 | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#30meta-codesync[bot]2026-05-27 20:45Add agentic development setup
- Issue comment#16jasonmeisel2025-07-29 22:39Not compatible with URP
- Issue#16jasonmeisel2025-07-29 22:39Not compatible with URP
- Issue comment#22dinversinimeta2025-07-28 13:02Passthrough artefacts
- Issue#25dinversinimeta2025-07-28 12:57meta xr all-in-one sdk 60.0.0, VirtualFrame render window_frame, door_frame judder
- Issue comment#24dinversinimeta2025-07-23 12:01Why not publish releases for posterity?
- Issue#24dinversinimeta2025-07-23 12:01Why not publish releases for posterity?
- Issue#15dinversinimeta2025-07-23 11:59Compilation errors in Unity 2023 alpha
- Issue#11dinversinimeta2025-07-23 11:55No scene model to load since last update
- Issue comment#7dinversinimeta2025-07-23 11:47Application keeps asking for Room Setup
- Issue#7dinversinimeta2025-07-23 11:47Application keeps asking for Room Setup
- Issue comment#20dinversinimeta2025-07-23 11:38Table and couche occluders too high
- Issue#20dinversinimeta2025-07-23 11:38Table and couche occluders too high
- Issue#21dinversinimeta2025-07-23 11:32Deprecated Method
- Issue comment#8dinversinimeta2025-07-23 11:14Scene Capture walls not placing walls in the correct position in Unity Editor
- Issue comment#15PunkCG22025-05-21 00:56Compilation errors in Unity 2023 alpha
- Pull request#29AlexThiv2025-01-03 05:37
- Pull request#29facebook-github-bot2025-01-03 05:34
- Pull request#28AlexThiv2025-01-02 21:04
- Pull request#28facebook-github-bot2025-01-02 21:01
- Issue comment#27facebook-github-bot2024-12-20 06:41Restructure of the project
- Pull request#27AlexThiv2024-12-20 06:39
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 24 stars here means stars gained during the window, not the repo's star count.