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oculus-samples/Unreal-HandGameplay

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Oculus showcase of hand tracking based interactions in Unreal.

active 2023-09-132026-05-27 (UTC)

Complete coverage26,672 / 26,672 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
195
Pushes
13
Pull requests
4
Issues
25
Stars
78
Forks
36

Activity over time

Daily event counts in the loaded window

Line chart, 988 days from 2023-09-13 to 2026-05-27. Pushes: 13 total, peak 1 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 25 total, peak 2 in a day. Comments: 34 total, peak 3 in a day. Stars: 78 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#30mderzelle2025-11-26 09:22
    Unreal 5.5 Marketplace
  • Issue comment#29shez322025-05-04 17:43
    Interactable object jitters and offsets when held in left hand (UE 5.3 / OVR 1.97 / Meta Quest 3)
  • Pull request#28dinversinimeta2025-03-18 13:08
  • Pull request#28CraigMason2025-03-17 12:15
  • Issue#27jasonmeisel2025-02-11 22:43
    Can't build project on UE Oculus 5.5.0 fork
  • Issue comment#27jasonmeisel2025-02-06 21:47
    Can't build project on UE Oculus 5.5.0 fork
  • Issue comment#26jasonmeisel2025-01-25 02:26
    Error while packaging the project using the plugin
  • Issue#26jasonmeisel2025-01-25 02:26
    Error while packaging the project using the plugin
  • Issue comment#26alanvww2024-12-29 02:50
    Error while packaging the project using the plugin
  • Issue#26alanvww2024-12-29 01:15
    Error while packaging the project using the plugin
  • Issue#24jasonmeisel2024-10-08 22:52
    Initialize physics has bone name bug.
  • Issue comment#24jasonmeisel2024-09-24 22:38
    Initialize physics has bone name bug.
  • Issue comment#25jasonmeisel2024-09-10 22:20
    Is the hand tracking code open source?
  • Issue#25jasonmeisel2024-09-10 22:20
    Is the hand tracking code open source?
  • Issue#25wetoo-cando2024-09-08 06:39
    Is the hand tracking code open source?
  • Issue#20AlexThiv2024-07-16 22:16
    [REQ] Direct widget interaction using fingers
  • Issue#24KutlayTunc2024-07-14 01:29
    Initialize physics has bone name bug.
  • Issue comment#23jasonmeisel2024-07-10 04:02
    Errors compiling plugins for UE 5.4.2
  • Issue#23jasonmeisel2024-07-10 04:02
    Errors compiling plugins for UE 5.4.2
  • Releasejasonmeisel2024-07-10 04:02
    OculusHandTools v1.2
  • Issue comment#23mluogh2024-07-04 21:55
    Errors compiling plugins for UE 5.4.2
  • Issue#23Thomas-CASTELLANO2024-07-04 10:57
    Errors compiling plugins for UE 5.4.2
  • Issue comment#19mluogh2024-06-30 05:09
    Cannot control hands on Quest 2 for HandGamePlayShowcase
  • Issue comment#22jasonmeisel2024-06-25 22:18
    Free teleport
  • Issue#22jasonmeisel2024-06-25 22:18
    Free teleport

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 78 stars here means stars gained during the window, not the repo's star count.