Oculus showcase of hand tracking based interactions in Unreal.
active 2023-09-13 → 2026-05-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 988 days from 2023-09-13 to 2026-05-27. Pushes: 13 total, peak 1 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 25 total, peak 2 in a day. Comments: 34 total, peak 3 in a day. Stars: 78 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| jasonmeisel | 27 | 6 | 0 | 12 |
| AlexThiv | 9 | 5 | 0 | 2 |
| wetoo-cando | 9 | 0 | 0 | 5 |
| dinversinimeta | 5 | 1 | 1 | 1 |
| KutlayTunc | 5 | 0 | 0 | 2 |
| CraigMason | 4 | 0 | 1 | 2 |
| mderzelle | 2 | 1 | 0 | 1 |
| alanvww | 2 | 0 | 0 | 1 |
| mluogh | 2 | 0 | 0 | 2 |
| mariajaureguiim | 2 | 0 | 2 | 0 |
| charan-vendra | 2 | 0 | 0 | 1 |
| Thomas-CASTELLANO | 1 | 0 | 0 | 0 |
| motorsep | 1 | 0 | 0 | 1 |
| elvisguillen | 1 | 0 | 0 | 1 |
| DarioMaciel | 1 | 0 | 0 | 0 |
| JustinHoang1703 | 1 | 0 | 0 | 0 |
| MartinCailleau | 1 | 0 | 0 | 1 |
| LipcaCZ | 1 | 0 | 0 | 0 |
| mateosss | 1 | 0 | 0 | 0 |
| shez32 | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#30mderzelle2025-11-26 09:22Unreal 5.5 Marketplace
- Issue comment#29shez322025-05-04 17:43Interactable object jitters and offsets when held in left hand (UE 5.3 / OVR 1.97 / Meta Quest 3)
- Pull request#28dinversinimeta2025-03-18 13:08
- Pull request#28CraigMason2025-03-17 12:15
- Issue#27jasonmeisel2025-02-11 22:43Can't build project on UE Oculus 5.5.0 fork
- Issue comment#27jasonmeisel2025-02-06 21:47Can't build project on UE Oculus 5.5.0 fork
- Issue comment#26jasonmeisel2025-01-25 02:26Error while packaging the project using the plugin
- Issue#26jasonmeisel2025-01-25 02:26Error while packaging the project using the plugin
- Issue comment#26alanvww2024-12-29 02:50Error while packaging the project using the plugin
- Issue#26alanvww2024-12-29 01:15Error while packaging the project using the plugin
- Issue#24jasonmeisel2024-10-08 22:52Initialize physics has bone name bug.
- Issue comment#24jasonmeisel2024-09-24 22:38Initialize physics has bone name bug.
- Issue comment#25jasonmeisel2024-09-10 22:20Is the hand tracking code open source?
- Issue#25jasonmeisel2024-09-10 22:20Is the hand tracking code open source?
- Issue#25wetoo-cando2024-09-08 06:39Is the hand tracking code open source?
- Issue#20AlexThiv2024-07-16 22:16[REQ] Direct widget interaction using fingers
- Issue#24KutlayTunc2024-07-14 01:29Initialize physics has bone name bug.
- Issue comment#23jasonmeisel2024-07-10 04:02Errors compiling plugins for UE 5.4.2
- Issue#23jasonmeisel2024-07-10 04:02Errors compiling plugins for UE 5.4.2
- Releasejasonmeisel2024-07-10 04:02OculusHandTools v1.2
- Issue comment#23mluogh2024-07-04 21:55Errors compiling plugins for UE 5.4.2
- Issue#23Thomas-CASTELLANO2024-07-04 10:57Errors compiling plugins for UE 5.4.2
- Issue comment#19mluogh2024-06-30 05:09Cannot control hands on Quest 2 for HandGamePlayShowcase
- Issue comment#22jasonmeisel2024-06-25 22:18Free teleport
- Issue#22jasonmeisel2024-06-25 22:18Free teleport
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 78 stars here means stars gained during the window, not the repo's star count.