This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
active 2023-10-10 → 2026-06-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 973 days from 2023-10-10 to 2026-06-08. Pushes: 18 total, peak 2 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 13 total, peak 3 in a day. Comments: 16 total, peak 2 in a day. Stars: 41 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| meta-quest-samples-bot | 13 | 13 | 0 | 0 |
| HeberRyan | 8 | 0 | 0 | 4 |
| DCDBionicman | 5 | 0 | 0 | 2 |
| mderzelle | 5 | 0 | 0 | 4 |
| facebook-github-bot | 5 | 4 | 1 | 0 |
| Fireshtorm1k | 3 | 0 | 0 | 1 |
| Nickauhla | 3 | 0 | 0 | 2 |
| wangpingsx | 2 | 0 | 0 | 2 |
| listevemeta | 2 | 1 | 1 | 0 |
| paul-ferragut | 1 | 0 | 0 | 0 |
| OptimisticMonkey | 1 | 0 | 0 | 0 |
| connorhollis-meta | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#9DCDBionicman2025-02-09 06:25Crash in Vulkan Pipeline Cache with Meta XR Plugin on UE 5.5.3 (Plugin Version 72.0.1)
- Issue#9DCDBionicman2025-02-09 06:25Crash in Vulkan Pipeline Cache with Meta XR Plugin on UE 5.5.3 (Plugin Version 72.0.1)
- Issue comment#9DCDBionicman2025-02-09 06:24Crash in Vulkan Pipeline Cache with Meta XR Plugin on UE 5.5.3 (Plugin Version 72.0.1)
- Issue#9DCDBionicman2025-02-09 06:24Crash in Vulkan Pipeline Cache with Meta XR Plugin on UE 5.5.3 (Plugin Version 72.0.1)
- Issue#9DCDBionicman2025-02-09 06:13Crash in Vulkan Pipeline Cache with Meta XR Plugin on UE 5.5.3 (Plugin Version 72.0.1)
- Issue comment#8Fireshtorm1k2024-11-26 20:50Light_cone mesh.
- Issue#8Fireshtorm1k2024-11-26 20:50Light_cone mesh.
- Issue#8Fireshtorm1k2024-11-26 18:07Light_cone mesh.
- Issue comment#3connorhollis-meta2024-10-30 17:37How do you enable passthrough on a new map
- Issue comment#6mderzelle2024-09-18 09:06Project immediatly quit on Quest 3
- Issue#6mderzelle2024-09-18 09:06Project immediatly quit on Quest 3
- Issue comment#6mderzelle2024-06-27 09:54Project immediatly quit on Quest 3
- Issue comment#6Nickauhla2024-06-18 14:51Project immediatly quit on Quest 3
- Issue comment#6mderzelle2024-06-18 14:07Project immediatly quit on Quest 3
- Issue comment#6Nickauhla2024-06-06 15:13Project immediatly quit on Quest 3
- Issue comment#6mderzelle2024-06-03 15:21Project immediatly quit on Quest 3
- Issue#7HeberRyan2024-05-22 06:58Niagara Sprite Renderer& Ribbon Renderer Cannot show top on PT Layer
- Issue comment#7HeberRyan2024-05-22 06:57Niagara Sprite Renderer& Ribbon Renderer Cannot show top on PT Layer
- Issue comment#7HeberRyan2024-05-04 02:49Niagara Sprite Renderer& Ribbon Renderer Cannot show top on PT Layer
- Issue comment#7wangpingsx2024-04-29 10:32Niagara Sprite Renderer& Ribbon Renderer Cannot show top on PT Layer
- Issue#7HeberRyan2024-04-26 08:26Niagara Sprite Renderer& Ribbon Renderer Cannot show top on PT Layer
- Issue comment#5HeberRyan2024-04-04 11:28Passthrough effect drift from mesh
- Issue#6Nickauhla2024-03-31 17:02Project immediatly quit on Quest 3
- Issue#5HeberRyan2024-03-21 03:42Passthrough effect drift from mesh
- Issue comment#5HeberRyan2024-03-20 03:29Passthrough effect drift from mesh
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 41 stars here means stars gained during the window, not the repo's star count.