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oculus-samples/Unreal-SharedSceneSample

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This sample app demonstrates a shared scene experience based on Shared Spatial Anchors, Scene, and Passthrough in Unreal.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

active 2023-10-102026-05-27 (UTC)

Complete coverage26,381 / 26,381 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
70
Pushes
17
Pull requests
2
Issues
8
Stars
11
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 961 days from 2023-10-10 to 2026-05-27. Pushes: 17 total, peak 1 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 8 total, peak 2 in a day. Comments: 14 total, peak 4 in a day. Stars: 11 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#10zbowling2026-05-27 23:29
    Add agentic development setup
  • Issue comment#9dinversinimeta2024-11-06 18:00
    unreal lightmass executable is outdated
  • Issue#9dredgeho2024-10-26 22:19
    unreal lightmass executable is outdated
  • Issue#8wentongg2024-07-04 07:16
    ERROR:ENTITLEMENT CHECK FAILED
  • Issue comment#7Nickauhla2024-06-20 09:53
    Shared scene is very different from the original one
  • Issue comment#7dinversinimeta2024-06-20 09:42
    Shared scene is very different from the original one
  • Issue comment#7dinversinimeta2024-06-18 11:31
    Shared scene is very different from the original one
  • Issue#7Nickauhla2024-06-12 12:15
    Shared scene is very different from the original one
  • Issue comment#5Nickauhla2024-06-12 12:13
    Share Scene not working on UE 5.3.2
  • Issue#6motorsep2024-05-28 23:43
    Quest 2 support ?
  • Issue comment#5Nickauhla2024-03-28 23:34
    Share Scene not working on UE 5.3.2
  • Issue comment#5turkodamian2024-03-18 20:23
    Share Scene not working on UE 5.3.2
  • Issue comment#5Nickauhla2024-03-18 19:09
    Share Scene not working on UE 5.3.2
  • Issue comment#5turkodamian2024-03-18 18:04
    Share Scene not working on UE 5.3.2
  • Issue comment#5Nickauhla2024-03-18 17:33
    Share Scene not working on UE 5.3.2
  • Issue comment#5turkodamian2024-03-12 16:51
    Share Scene not working on UE 5.3.2
  • Issue#5turkodamian2024-03-08 20:45
    Share Scene not working on UE 5.3.2
  • Issue#4turkodamian22024-03-07 18:48
    Cannot generate project files for UE 5.3
  • Issue#4turkodamian22024-03-07 18:30
    Cannot generate project files for UE 5.3
  • Pull request#3listevemeta2023-11-26 22:13
  • Pull request#3facebook-github-bot2023-11-26 22:12
  • Issue comment#2bigfootjon2023-11-23 14:19
    PassthroughLayer in multiplayer casuses low fps.
  • Issue comment#2psih3692023-11-23 12:30
    PassthroughLayer in multiplayer casuses low fps.
  • Issue#2psih3692023-11-20 21:58
    PassthroughLayer in multiplayer casuses low fps.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.