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Highly experimental single player Tarkov "survival RPG vibes" rebalance focused on economy and crafting with a sprinkle of random extra features.

active 2024-03-10 → 2025-10-07 (UTC)

Complete coverage28,218 / 28,218 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-02 (UTC)
Events
124
Pushes
55
Pull requests
8
Issues
3
Stars
3
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 577 days from 2024-03-10 to 2025-10-07. Pushes: 55 total, peak 8 in a day. Pull requests: 8 total, peak 3 in a day. Issues: 3 total, peak 1 in a day. Comments: 10 total, peak 2 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
odt1615560
tetrisdev9014
sapid8005
dmiller26062011
AkiraChisaka1000
lamplighterx1000
Manolo-el-Mecanico1000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.