PixDash is a simple 2D platformer built in Unity, made to help beginners build a complete game step by step.
ShaderLab · active 2025-12-26 → 2026-01-31 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 37 days from 2025-12-26 to 2026-01-31. Pushes: 67 total, peak 20 in a day. Pull requests: 102 total, peak 32 in a day. Issues: 16 total, peak 4 in a day. Comments: 136 total, peak 34 in a day. Stars: 4 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| OpenGitBot | 109 | 0 | 0 | 109 |
| aadyagupta23 | 95 | 65 | 2 | 12 |
| MK-codes365 | 7 | 0 | 4 | 3 |
| Apoorv012 | 7 | 0 | 6 | 1 |
| PHOX-9 | 6 | 0 | 4 | 2 |
| LooninS | 6 | 0 | 6 | 0 |
| Paraspandey-debugs | 5 | 2 | 0 | 3 |
| adityashirsatrao007 | 4 | 0 | 3 | 1 |
| KushagraSahu-01 | 4 | 0 | 4 | 0 |
| yogesh4216 | 3 | 0 | 3 | 0 |
| Prajjawal-Vaishya | 3 | 0 | 1 | 2 |
| hardik-rana02 | 3 | 0 | 3 | 0 |
| kunwargaba10 | 3 | 0 | 2 | 1 |
| Humanshere | 3 | 0 | 3 | 0 |
| Rushalverma | 2 | 0 | 2 | 0 |
| khushishorey | 2 | 0 | 1 | 1 |
| Saatvik-GT | 2 | 0 | 2 | 0 |
| LevelSilence | 2 | 0 | 2 | 0 |
| manvimishra15 | 2 | 0 | 2 | 0 |
| deepali-kumari-iitp | 2 | 0 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#135OpenGitBot2026-01-31 13:19Added 20243317 to contributors
- Issue comment#135OpenGitBot2026-01-23 06:29Added 20243317 to contributors
- Issue comment#132MK-codes3652026-01-21 11:43ISSUE 10: Implement player health system, setup death and punch animation
- Issue comment#133aadyagupta232026-01-20 18:45feat: implement player health and combat system (Issue #132)
- Issue comment#133MK-codes3652026-01-20 18:42feat: implement player health and combat system (Issue #132)
- Issue comment#132aadyagupta232026-01-17 04:19ISSUE 10: Implement player health system, setup death and punch animation
- Pull request#131PHOX-92026-01-14 08:38
- Pull request#131PHOX-92026-01-13 12:22
- Issue comment#130OpenGitBot2026-01-11 17:48Create BTBTC24027.txt
- Issue comment#129OpenGitBot2026-01-11 17:47Add Unity Hub screenshot for Issue #27
- Pull request#129MK-codes3652026-01-11 17:47
- Pull request#130suhanidubey122026-01-11 14:38
- Issue comment#125MK-codes3652026-01-11 12:51ISSUE 9: Create a spring prefab and implement spring mechanic
- Pull request#128rudraminaa2026-01-11 12:00
- Pull request#127arushrai0072026-01-11 11:59
- Issue comment#126OpenGitBot2026-01-11 11:59Add 24a12res222 to contributors
- Pull request#126deepali-kumari-iitp2026-01-11 11:59
- Issue comment#123OpenGitBot2026-01-11 11:58Add CSJMA23001390089 to contributors
- Pull request#123MK-codes3652026-01-11 11:58
- Pull request#128rudraminaa2026-01-11 11:57
- Pull request#127arushrai0072026-01-11 09:02
- Pull request#126deepali-kumari-iitp2026-01-11 08:23
- Issue comment#125aadyagupta232026-01-11 05:14ISSUE 9: Create a spring prefab and implement spring mechanic
- Issue#125aadyagupta232026-01-11 04:22ISSUE 9: Create a spring prefab and implement spring mechanic
- Issue#125aadyagupta232026-01-11 04:22ISSUE 9: Create a spring prefab and implement spring mechanic
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.