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PixDash is a simple 2D platformer built in Unity, made to help beginners build a complete game step by step.

ShaderLab · active 2025-12-262026-01-31 (UTC)

Complete coverage26,745 / 26,745 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
357
Pushes
67
Pull requests
102
Issues
16
Stars
4
Forks
28

Activity over time

Daily event counts in the loaded window

Line chart, 37 days from 2025-12-26 to 2026-01-31. Pushes: 67 total, peak 20 in a day. Pull requests: 102 total, peak 32 in a day. Issues: 16 total, peak 4 in a day. Comments: 136 total, peak 34 in a day. Stars: 4 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#135OpenGitBot2026-01-31 13:19
    Added 20243317 to contributors
  • Issue comment#135OpenGitBot2026-01-23 06:29
    Added 20243317 to contributors
  • Issue comment#132MK-codes3652026-01-21 11:43
    ISSUE 10: Implement player health system, setup death and punch animation
  • Issue comment#133aadyagupta232026-01-20 18:45
    feat: implement player health and combat system (Issue #132)
  • Issue comment#133MK-codes3652026-01-20 18:42
    feat: implement player health and combat system (Issue #132)
  • Issue comment#132aadyagupta232026-01-17 04:19
    ISSUE 10: Implement player health system, setup death and punch animation
  • Pull request#131PHOX-92026-01-14 08:38
  • Pull request#131PHOX-92026-01-13 12:22
  • Issue comment#130OpenGitBot2026-01-11 17:48
    Create BTBTC24027.txt
  • Issue comment#129OpenGitBot2026-01-11 17:47
    Add Unity Hub screenshot for Issue #27
  • Pull request#129MK-codes3652026-01-11 17:47
  • Pull request#130suhanidubey122026-01-11 14:38
  • Issue comment#125MK-codes3652026-01-11 12:51
    ISSUE 9: Create a spring prefab and implement spring mechanic
  • Pull request#128rudraminaa2026-01-11 12:00
  • Pull request#127arushrai0072026-01-11 11:59
  • Issue comment#126OpenGitBot2026-01-11 11:59
    Add 24a12res222 to contributors
  • Pull request#126deepali-kumari-iitp2026-01-11 11:59
  • Issue comment#123OpenGitBot2026-01-11 11:58
    Add CSJMA23001390089 to contributors
  • Pull request#123MK-codes3652026-01-11 11:58
  • Pull request#128rudraminaa2026-01-11 11:57
  • Pull request#127arushrai0072026-01-11 09:02
  • Pull request#126deepali-kumari-iitp2026-01-11 08:23
  • Issue comment#125aadyagupta232026-01-11 05:14
    ISSUE 9: Create a spring prefab and implement spring mechanic
  • Issue#125aadyagupta232026-01-11 04:22
    ISSUE 9: Create a spring prefab and implement spring mechanic
  • Issue#125aadyagupta232026-01-11 04:22
    ISSUE 9: Create a spring prefab and implement spring mechanic

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.