A collection of practical Unity shaders for your next project (hare_ware's copy)
active 2023-08-18 → 2026-07-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1059 days from 2023-08-18 to 2026-07-11. Pushes: 166 total, peak 14 in a day. Pull requests: 37 total, peak 4 in a day. Issues: 91 total, peak 21 in a day. Comments: 101 total, peak 14 in a day. Stars: 115 total, peak 9 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| orels1 | 328 | 162 | 29 | 60 |
| fundale | 17 | 0 | 2 | 11 |
| Porterfart | 8 | 0 | 0 | 5 |
| lackofbindings | 5 | 0 | 3 | 2 |
| CheesecakeCG | 3 | 0 | 2 | 1 |
| linear[bot] | 3 | 0 | 0 | 3 |
| Rionquosue | 3 | 0 | 0 | 2 |
| daalta | 2 | 0 | 0 | 0 |
| ControVR | 2 | 0 | 0 | 1 |
| Deantwo | 2 | 0 | 0 | 1 |
| FaraMcCaw | 2 | 0 | 0 | 0 |
| Luramoth | 1 | 0 | 0 | 0 |
| JotaPe | 1 | 0 | 0 | 1 |
| WhoopGames | 1 | 0 | 0 | 0 |
| momo-the-monster | 1 | 0 | 0 | 0 |
| Hackebein | 1 | 0 | 0 | 0 |
| BluWizard10 | 1 | 0 | 0 | 0 |
| BlueAmulet | 1 | 0 | 0 | 0 |
| camplowell | 1 | 0 | 0 | 0 |
| KeikoPima | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Releaseorels12026-03-10 09:54v7.3.0 Dev 1
- Issue comment#100orels12026-01-27 01:27hue shifting or color mask in the regular standard shader
- Releaseorels12026-01-24 01:42v7.2.0
- Issue#109orels12026-01-24 01:38Add option to render a main label for Vector2 and Vector3 fields, like Vector fields.
- Pull request#110orels12026-01-24 01:38
- Pull request#110orels12026-01-24 01:38
- Releaseorels12026-01-10 02:15v7.2.0 Dev 2
- Pull request#105orels12026-01-02 06:13
- Pull request#105orels12026-01-02 06:11
- Issue comment#104orels12025-12-27 01:48Setting UV channels on a given texture input
- Issue#104FaraMcCaw2025-12-26 02:25Setting UV channels on a given texture input
- Issue#104FaraMcCaw2025-12-26 02:25Setting UV channels on a given texture input
- Issue#78orels12025-12-24 05:38[ORL-76] Gradient() function doesnt work with `Fixed` blending
- Issue#71orels12025-12-24 05:37[ORL-72] Add support for de-duplicating tags
- Issue#91orels12025-12-24 05:37404 on docs link
- Issue#73orels12025-12-24 05:16[ORL-73] Add support for Standard-style detail albedo mixing
- Issue#74orels12025-12-24 05:16[ORL-74] Add support for Stencil options in Standard shader
- Issue#83orels12025-12-24 05:16[ORL-78] Add support for arbitrary modules in Configurable Shaders
- Issue#76orels12025-12-24 05:16[ORL-75] Ambient Occlussion doesn't occlude specular on Avatars
- Issue#48orels12025-12-24 05:16Add Support for Bakery Volumes [ORL-53]
- Pull request#75orels12025-12-24 05:16
- Pull request#103orels12025-10-02 22:31
- Issue comment#103orels12025-10-02 22:21Fix VRCFeatures "Hide From Main View" also hiding in mirrors
- Issue comment#103orels12025-10-02 22:16Fix VRCFeatures "Hide From Main View" also hiding in mirrors
- Issue comment#100Porterfart2025-10-02 00:33hue shifting or color mask in the regular standard shader
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 115 stars here means stars gained during the window, not the repo's star count.