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A collection of practical Unity shaders for your next project (hare_ware's copy)

active 2023-08-182026-07-11 (UTC)

Complete coverage26,404 / 26,404 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
647
Pushes
166
Pull requests
37
Issues
91
Stars
115
Forks
12

Activity over time

Daily event counts in the loaded window

Line chart, 1059 days from 2023-08-18 to 2026-07-11. Pushes: 166 total, peak 14 in a day. Pull requests: 37 total, peak 4 in a day. Issues: 91 total, peak 21 in a day. Comments: 101 total, peak 14 in a day. Stars: 115 total, peak 9 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
orels13281622960
fundale170211
Porterfart8005
lackofbindings5032
CheesecakeCG3021
linear[bot]3003
Rionquosue3002
daalta2000
ControVR2001
Deantwo2001
FaraMcCaw2000
Luramoth1000
JotaPe1001
WhoopGames1000
momo-the-monster1000
Hackebein1000
BluWizard101000
BlueAmulet1000
camplowell1000
KeikoPima1000

Recent activity

Latest issues, pull requests and releases

  • Releaseorels12026-03-10 09:54
    v7.3.0 Dev 1
  • Issue comment#100orels12026-01-27 01:27
    hue shifting or color mask in the regular standard shader
  • Releaseorels12026-01-24 01:42
    v7.2.0
  • Issue#109orels12026-01-24 01:38
    Add option to render a main label for Vector2 and Vector3 fields, like Vector fields.
  • Pull request#110orels12026-01-24 01:38
  • Pull request#110orels12026-01-24 01:38
  • Releaseorels12026-01-10 02:15
    v7.2.0 Dev 2
  • Pull request#105orels12026-01-02 06:13
  • Pull request#105orels12026-01-02 06:11
  • Issue comment#104orels12025-12-27 01:48
    Setting UV channels on a given texture input
  • Issue#104FaraMcCaw2025-12-26 02:25
    Setting UV channels on a given texture input
  • Issue#104FaraMcCaw2025-12-26 02:25
    Setting UV channels on a given texture input
  • Issue#78orels12025-12-24 05:38
    [ORL-76] Gradient() function doesnt work with `Fixed` blending
  • Issue#71orels12025-12-24 05:37
    [ORL-72] Add support for de-duplicating tags
  • Issue#91orels12025-12-24 05:37
    404 on docs link
  • Issue#73orels12025-12-24 05:16
    [ORL-73] Add support for Standard-style detail albedo mixing
  • Issue#74orels12025-12-24 05:16
    [ORL-74] Add support for Stencil options in Standard shader
  • Issue#83orels12025-12-24 05:16
    [ORL-78] Add support for arbitrary modules in Configurable Shaders
  • Issue#76orels12025-12-24 05:16
    [ORL-75] Ambient Occlussion doesn't occlude specular on Avatars
  • Issue#48orels12025-12-24 05:16
    Add Support for Bakery Volumes [ORL-53]
  • Pull request#75orels12025-12-24 05:16
  • Pull request#103orels12025-10-02 22:31
  • Issue comment#103orels12025-10-02 22:21
    Fix VRCFeatures "Hide From Main View" also hiding in mirrors
  • Issue comment#103orels12025-10-02 22:16
    Fix VRCFeatures "Hide From Main View" also hiding in mirrors
  • Issue comment#100Porterfart2025-10-02 00:33
    hue shifting or color mask in the regular standard shader

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 115 stars here means stars gained during the window, not the repo's star count.