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UnityExplorer fork focused on providing tools for creating marketing material for Unity games.

active 2023-08-192024-02-22 (UTC)

Partial coverage20,513 / 26,269 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
120
Pushes
52
Pull requests
6
Issues
30
Stars
6
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 188 days from 2023-08-19 to 2024-02-22. Pushes: 52 total, peak 6 in a day. Pull requests: 6 total, peak 3 in a day. Issues: 30 total, peak 6 in a day. Comments: 24 total, peak 3 in a day. Stars: 6 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
originalnicodr11052623
Redict2001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#59originalnicodr2024-02-22 02:07
    [Bug]: Can't find class with latest MelonLoader
  • Issue comment#59Redict2024-02-22 01:22
    [Bug]: Can't find class with latest MelonLoader
  • Issue#59Redict2024-02-22 01:04
    [Bug]: Can't find class with latest MelonLoader
  • Issue#58originalnicodr2024-02-21 04:11
    Add transform gizmos
  • Issue#57originalnicodr2024-02-21 03:42
    Update the originalAnimation to the latest played by the game
  • Issue#54originalnicodr2024-02-21 03:18
    [Bug] The Wind Road
  • Issue#50originalnicodr2024-02-21 03:16
    [Bug] Haven
  • Issue comment#51originalnicodr2024-02-21 03:14
    [Bug] Praey for the gods
  • Issue#51originalnicodr2024-02-21 03:14
    [Bug] Praey for the gods
  • Issue#52originalnicodr2024-02-21 02:54
    [Bug] Tormented Souls
  • Issue comment#37originalnicodr2024-02-16 03:03
    Fix the path visualizer not working well when we are following an object
  • Issue#37originalnicodr2024-02-16 03:03
    Fix the path visualizer not working well when we are following an object
  • Issue#56originalnicodr2024-02-15 02:12
    Analyze if we should let the user select the animator pause method
  • Issue comment#35originalnicodr2024-02-15 02:03
    Implement previus and next animation in the Animator panel
  • Issue#35originalnicodr2024-02-15 02:03
    Implement previus and next animation in the Animator panel
  • Issue comment#22originalnicodr2024-02-15 01:34
    Add inspect GameObject button to the animator panel
  • Issue#22originalnicodr2024-02-15 01:34
    Add inspect GameObject button to the animator panel
  • Issue comment#3originalnicodr2024-02-11 19:01
    Unlock the mouse when using the freecam
  • Issue#3originalnicodr2024-02-11 19:01
    Unlock the mouse when using the freecam
  • Issue comment#8originalnicodr2024-02-11 17:56
    Make the UI scalable with resolution
  • Pull request#33originalnicodr2024-02-06 01:28
  • Pull request#32originalnicodr2024-02-06 01:13
  • Pull request#33originalnicodr2024-02-06 01:13
  • Pull request#32originalnicodr2024-02-05 01:01
  • Issue comment#16originalnicodr2024-02-03 03:12
    Draw camera paths

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.