UnityExplorer fork focused on providing tools for creating marketing material for Unity games.
active 2023-08-19 → 2024-02-22 (UTC)
Partial coverage20,513 / 26,269 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
120
Pushes
52
Pull requests
6
Issues
30
Stars
6
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 188 days from 2023-08-19 to 2024-02-22. Pushes: 52 total, peak 6 in a day. Pull requests: 6 total, peak 3 in a day. Issues: 30 total, peak 6 in a day. Comments: 24 total, peak 3 in a day. Stars: 6 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| originalnicodr | 110 | 52 | 6 | 23 |
| Redict | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#59originalnicodr2024-02-22 02:07[Bug]: Can't find class with latest MelonLoader
- Issue comment#59Redict2024-02-22 01:22[Bug]: Can't find class with latest MelonLoader
- Issue#59Redict2024-02-22 01:04[Bug]: Can't find class with latest MelonLoader
- Issue#58originalnicodr2024-02-21 04:11Add transform gizmos
- Issue#57originalnicodr2024-02-21 03:42Update the originalAnimation to the latest played by the game
- Issue#54originalnicodr2024-02-21 03:18[Bug] The Wind Road
- Issue#50originalnicodr2024-02-21 03:16[Bug] Haven
- Issue comment#51originalnicodr2024-02-21 03:14[Bug] Praey for the gods
- Issue#51originalnicodr2024-02-21 03:14[Bug] Praey for the gods
- Issue#52originalnicodr2024-02-21 02:54[Bug] Tormented Souls
- Issue comment#37originalnicodr2024-02-16 03:03Fix the path visualizer not working well when we are following an object
- Issue#37originalnicodr2024-02-16 03:03Fix the path visualizer not working well when we are following an object
- Issue#56originalnicodr2024-02-15 02:12Analyze if we should let the user select the animator pause method
- Issue comment#35originalnicodr2024-02-15 02:03Implement previus and next animation in the Animator panel
- Issue#35originalnicodr2024-02-15 02:03Implement previus and next animation in the Animator panel
- Issue comment#22originalnicodr2024-02-15 01:34Add inspect GameObject button to the animator panel
- Issue#22originalnicodr2024-02-15 01:34Add inspect GameObject button to the animator panel
- Issue comment#3originalnicodr2024-02-11 19:01Unlock the mouse when using the freecam
- Issue#3originalnicodr2024-02-11 19:01Unlock the mouse when using the freecam
- Issue comment#8originalnicodr2024-02-11 17:56Make the UI scalable with resolution
- Pull request#33originalnicodr2024-02-06 01:28
- Pull request#32originalnicodr2024-02-06 01:13
- Pull request#33originalnicodr2024-02-06 01:13
- Pull request#32originalnicodr2024-02-05 01:01
- Issue comment#16originalnicodr2024-02-03 03:12Draw camera paths
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.