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An automatic, real-time dual-grid tileset system for Godot, Hacking in composite tiles

active 2024-12-092026-05-25 (UTC)

Complete coverage26,604 / 26,604 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
867
Pushes
58
Pull requests
19
Issues
71
Stars
481
Forks
18

Activity over time

Daily event counts in the loaded window

Line chart, 533 days from 2024-12-09 to 2026-05-25. Pushes: 58 total, peak 9 in a day. Pull requests: 19 total, peak 3 in a day. Issues: 71 total, peak 5 in a day. Comments: 188 total, peak 11 in a day. Stars: 481 total, peak 7 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
pablogila15032967
raffimolero7726534
mikael-ros270125
maudrid9007
megonemad19008
Exonfang7006
bendy12346023
zorro07995004
Illauriel4004
GrantlTobias4001
ivoltz4002
LucasJappert4001
IanMancuso4003
MrLeaw3001
GeraMuss3001
upta3002
sketchyturtle2000
andersmmg2002
Kebabriel2000
SiltyLlama2002

Recent activity

Latest issues, pull requests and releases

  • Issue comment#74goreacraft2026-01-11 12:18
    Bottom left corners not drawing correctly for generated maps from script using "draw_cell"
  • Issue#74goreacraft2026-01-11 10:44
    Bottom left corners not drawing correctly for generated maps from script using "draw_cell"
  • Issue#63pablogila2026-01-03 22:37
    Plugin not Loading
  • Issue comment#72pablogila2026-01-03 22:34
    Remove/Refactor Set and Util classes
  • Issue comment#61pablogila2026-01-03 22:33
    y sort seems broken
  • Issue#73LordAko2025-12-12 06:09
    CrashHandlerException: Program crashed with signal 11
  • Issue#70tom-acciarresi2025-11-21 10:50
    Move legacy code to its own branch
  • Pull request#69tomfrost4352025-11-20 14:36
  • Issue comment#66pablogila2025-10-08 10:31
    TerrainDual.terrains element assigned to array, breaking example scenes
  • Issue comment#66nilsiker2025-10-06 06:28
    TerrainDual.terrains element assigned to array, breaking example scenes
  • Issue comment#63pablogila2025-10-05 23:46
    Plugin not Loading
  • Issue comment#66Illauriel2025-10-05 20:10
    TerrainDual.terrains element assigned to array, breaking example scenes
  • Pull request#67nilsiker2025-10-05 13:57
  • Issue comment#63SiltyLlama2025-09-28 07:39
    Plugin not Loading
  • Issue comment#63SiltyLlama2025-09-20 11:33
    Plugin not Loading
  • Issue comment#61cowsha2025-09-09 13:29
    y sort seems broken
  • Issue comment#62andersmmg2025-09-04 19:51
    Error drawing cell to map
  • Issue comment#62pablogila2025-09-04 18:49
    Error drawing cell to map
  • Issue comment#62andersmmg2025-09-02 16:55
    Error drawing cell to map
  • Issue comment#61Illauriel2025-09-01 01:59
    y sort seems broken
  • Issue comment#61kwilcock2025-08-15 00:01
    y sort seems broken
  • Issue comment#60pablogila2025-08-11 15:15
    How to implement with World Generator
  • Issue comment#57pablogila2025-07-30 15:02
    Add deterministic cell selection
  • Issue comment#57Illauriel2025-07-29 12:06
    Add deterministic cell selection
  • Issue#13pablogila2025-07-29 11:11
    Randomize tiles

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 481 stars here means stars gained during the window, not the repo's star count.