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Panel Attack is a free modern puzzle game inspired by popular games such as Tetris Attack and Pokemon Puzzle League while still maintaining authentic mechanics. Arrange colored panels in rows and columns of three or more to match matches that clear. Panels then fall from gravity and can make chains that give bonuses or attack the other player.

active 2024-11-162026-05-20 (UTC)

Partial coverage20,540 / 26,296 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
406
Pushes
107
Pull requests
59
Issues
97
Stars
11
Forks
8

Activity over time

Daily event counts in the loaded window

Line chart, 551 days from 2024-11-16 to 2026-05-20. Pushes: 107 total, peak 5 in a day. Pull requests: 59 total, peak 4 in a day. Issues: 97 total, peak 12 in a day. Comments: 85 total, peak 8 in a day. Stars: 11 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Endaris3341004977
JamesVanBoxtel36636
GangGames3030
benoitryder2011
fsbr1001
rtpg1000
iryan21000
AegisCrusader1010
Shadowfied1010

Recent activity

Latest issues, pull requests and releases

  • Issue#752rtpg2026-05-03 01:25
    NSO SNES controller registers twice on MacOS
  • Issue#399Endaris2026-04-08 21:41
    Healthbar depletion renders incorrectly on relative multibar
  • Issue#750Endaris2026-04-04 23:52
    Spam retrying 1p modes leads to crash
  • Issue#750Endaris2026-04-04 23:52
    Spam retrying 1p modes leads to crash
  • Issue#750Endaris2026-04-04 23:52
    Spam retrying 1p modes leads to crash
  • Issue#743Endaris2026-03-28 22:45
    Time Attack doesn't play danger music / ticks in the last 15s
  • Issue#744Endaris2026-03-28 22:43
    Pause quitting 1p online seems to brick online
  • Issue comment#744Endaris2026-03-28 22:43
    Pause quitting 1p online seems to brick online
  • Issue#745Endaris2026-03-26 21:10
    Players can (sometimes) see themselves in the lobby
  • Issue#745Endaris2026-03-26 21:10
    Players can (sometimes) see themselves in the lobby
  • Issue#745Endaris2026-03-26 21:10
    Players can (sometimes) see themselves in the lobby
  • Issue#745Endaris2026-03-26 21:10
    Players can (sometimes) see themselves in the lobby
  • Issue comment#361Endaris2026-03-02 18:48
    Implement clientside ping + ping display
  • Issue comment#732Endaris2026-02-11 12:38
    Graphics clip briefly when large garbage is sent on some systems
  • Issue comment#739Endaris2026-01-26 21:48
    Suggestion: Vs. Computer game mode?
  • Issue#675Endaris2026-01-24 15:42
    Clicking on start in character select to pick touch controls is confusing users
  • Issue comment#732Endaris2026-01-24 15:41
    Graphics clip briefly when large garbage is sent on some systems
  • Issue#732Endaris2026-01-24 15:41
    Graphics clip briefly when large garbage is sent on some systems
  • Pull request#737Endaris2026-01-23 20:35
  • Pull request#738Endaris2026-01-16 22:09
  • Issue comment#733Endaris2026-01-16 13:10
    Garbage not matched in this large garbage replay with attack patterns
  • Issue#735JamesVanBoxtel2025-12-29 04:17
    Characters crash if combo sound effects are missing
  • Issue comment#733JamesVanBoxtel2025-12-25 23:40
    Garbage not matched in this large garbage replay with attack patterns
  • Issue comment#733JamesVanBoxtel2025-12-25 23:39
    Garbage not matched in this large garbage replay with attack patterns
  • Issue#734JamesVanBoxtel2025-12-25 21:05
    Broken state after abort

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.