Game Pencil Engine a game engine written from the ground up.
active 2023-10-09 → 2026-02-14 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 860 days from 2023-10-09 to 2026-02-14. Pushes: 46 total, peak 4 in a day. Pull requests: 38 total, peak 7 in a day. Issues: 75 total, peak 14 in a day. Comments: 65 total, peak 27 in a day. Stars: 20 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| nhurde | 220 | 45 | 35 | 64 |
| clee231 | 4 | 1 | 1 | 0 |
| time-killer-games | 2 | 0 | 1 | 1 |
| thepherm | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#188thepherm2024-12-08 19:30
- Issue comment#119nhurde2024-06-23 02:03Implement Get Object Family Tree Function
- Issue#118nhurde2024-06-21 03:48Implement Pre-Collision Seeking Functions
- Pull request#187nhurde2024-06-21 03:48
- Pull request#187nhurde2024-06-21 03:44
- Issue comment#169nhurde2024-06-02 23:43OS - Windows- EndSprint Review
- Issue#169nhurde2024-06-02 23:43OS - Windows- EndSprint Review
- Issue comment#167nhurde2024-06-02 23:35OS - Linux- EndSprint Review
- Issue#167nhurde2024-06-02 23:35OS - Linux- EndSprint Review
- Issue comment#166nhurde2024-06-02 23:35OS - BSD- EndSprint Review
- Issue#166nhurde2024-06-02 23:35OS - BSD- EndSprint Review
- Pull request#186nhurde2024-06-02 23:34
- Pull request#186time-killer-games2024-05-30 20:18
- Issue comment#184nhurde2024-05-27 11:20PAWGUI - Fatal Error - Remove hard-wired default fonts bool load_default_fonts( std::string mono_font_location, int font_min_size )
- Issue#184nhurde2024-05-27 11:20PAWGUI - Fatal Error - Remove hard-wired default fonts bool load_default_fonts( std::string mono_font_location, int font_min_size )
- Pull request#185nhurde2024-05-27 11:20
- Pull request#185nhurde2024-05-27 11:19
- Issue comment#121nhurde2024-05-27 11:15Implement Render Texture as Circle
- Issue#121nhurde2024-05-27 11:15Implement Render Texture as Circle
- Issue#184nhurde2024-05-27 11:08PAWGUI - Fatal Error - Remove hard-wired default fonts bool load_default_fonts( std::string mono_font_location, int font_min_size )
- Pull request#183nhurde2024-05-27 11:01
- Pull request#183nhurde2024-05-27 11:00
- Issue comment#121nhurde2024-05-20 17:21Implement Render Texture as Circle
- Issue#113clee2312024-05-20 04:07Implement automagical Collision system
- Issue#181nhurde2024-05-20 03:57Implement virtual bool load_collision_grid( std::string map_file ) for collision_controller_base family
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 20 stars here means stars gained during the window, not the repo's star count.