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Ce projet est inspiré du jeu Wolfeinstein3D, considéré comme le premier FPS jamais développé. Il vous permettra d’explorer la technique du ray-casting. Votre objectif est de faire une vue dynamique au sein d’un labyrinthe, dans lequel vous devrez trouver votre chemin.

active 2024-09-01 → 2025-10-05 (UTC)

Complete coverage27,430 / 27,430 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-30 (UTC)
Events
133
Pushes
124
Pull requests
0
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 400 days from 2024-09-01 to 2025-10-05. Pushes: 124 total, peak 14 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
JudaNanaa838300
pepedinho414100

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.