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Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

active 2024-07-192026-01-21 (UTC)

Partial coverage14,861 / 18,136 hourly files (82%) · 2 absent upstream · 3,274 failed, retryable2024-07-172026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
69
Pushes
4
Pull requests
7
Issues
4
Stars
38
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 552 days from 2024-07-19 to 2026-01-21. Pushes: 4 total, peak 2 in a day. Pull requests: 7 total, peak 2 in a day. Issues: 4 total, peak 1 in a day. Comments: 11 total, peak 2 in a day. Stars: 38 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
samme8422
Akurn7024
RetoraDev4002
dependabot[bot]3030
photonstorm3002
cursor[bot]1000
DennisEmberex1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#755dependabot[bot]2026-01-21 23:38
  • Issue comment#753Akurn2025-11-13 23:48
    Add letterSpacing to Phaser.Text
  • Pull request#753Akurn2025-11-13 07:08
  • Issue#356photonstorm2025-08-27 21:08
    The WebGL is slower than Canvas in my game on IOS ?
  • Pull request#752dependabot[bot]2025-08-06 20:42
  • Pull request#751dependabot[bot]2025-07-17 21:21
  • Issue comment#750photonstorm2025-06-13 13:29
    Poor performance and tile rendering issues.
  • Issue#750RetoraDev2025-06-13 03:41
    Poor performance and tile rendering issues.
  • Issue comment#750RetoraDev2025-06-13 03:41
    Poor performance and tile rendering issues.
  • Issue comment#750RetoraDev2025-06-11 10:06
    Poor performance and tile rendering issues.
  • Issue comment#750photonstorm2025-06-10 11:36
    Poor performance and tile rendering issues.
  • Issue#750RetoraDev2025-06-10 05:32
    Poor performance and tile rendering issues.
  • Pull request#744samme2024-10-05 18:39
  • Issue comment#743samme2024-09-28 14:15
    fix fileComplete reference error in Loader.loadVideoTag
  • Pull request#743samme2024-09-28 14:15
  • Issue comment#743Akurn2024-09-28 13:32
    fix fileComplete reference error in Loader.loadVideoTag
  • Pull request#743Akurn2024-09-28 13:30
  • Issue comment#742samme2024-09-27 15:01
    Undefined reference in Loader videoLoadEvent (after game destroy)
  • Issue#742Akurn2024-09-27 08:22
    Undefined reference in Loader videoLoadEvent (after game destroy)
  • Issue comment#740Akurn2024-09-08 22:58
    Custom fonts render with glitches on certain Windows devices
  • Issue comment#740Akurn2024-07-21 07:29
    Custom fonts render with glitches on certain Windows devices
  • Issue comment#740DennisEmberex2024-07-19 16:18
    Custom fonts render with glitches on certain Windows devices

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 38 stars here means stars gained during the window, not the repo's star count.