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Rock, Paper, Scissors table top in Phaser js

active 2023-09-072024-01-08 (UTC)

Partial coverage19,973 / 25,686 hourly files (78%) · 2 absent upstream · 5,710 failed, retryable2023-09-072026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
939
Pushes
45
Pull requests
40
Issues
63
Stars
607
Forks
93

Activity over time

Daily event counts in the loaded window

Line chart, 124 days from 2023-09-07 to 2024-01-08. Pushes: 45 total, peak 13 in a day. Pull requests: 40 total, peak 6 in a day. Issues: 63 total, peak 4 in a day. Comments: 86 total, peak 10 in a day. Stars: 607 total, peak 16 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
photonstorm97451130
rexrainbow13056
samme13046
AlvaroEstradaDev130112
monteiz6003
musjj6003
2016WUJI016002
taulant4002
vuejspyf4003
yandeu3002
paxperscientiam3021
Legend-Master3002
pavels3002
michalfialadev3000
mossglenn3001
sroboubi2001
SamuelWas2020
saintflow472001
Nerodon2000
luismolinav2001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#5440jsindos2024-01-07 02:07
    SVGs look bad
  • Issue comment#6704taulant2024-01-06 17:15
    When using setOrigin() on a Phaser.GameObjects.Group each object origin is adjusted instead of setting the an origin for the group
  • Issue#6704taulant2024-01-06 17:15
    When using setOrigin() on a Phaser.GameObjects.Group each object origin is adjusted instead of setting the an origin for the group
  • Issue comment#6708sroboubi2024-01-06 03:03
    Normal maps not working with some initial image rotation
  • Issue comment#6708photonstorm2024-01-06 02:59
    Normal maps not working with some initial image rotation
  • Issue#6708sroboubi2024-01-06 00:16
    Normal maps not working with some initial image rotation
  • Issue#6707ixqbar2024-01-04 02:24
    fx wiper example click back to menu trigger "TypeError: Cannot read properties of undefined (reading 'sys')"
  • Issue#6706saintflow472024-01-03 20:28
    Some PostFX Shaders creating a freak frame at shader activation and persistent issues on game resize for Phaser.Scale.NONE / Phaser.Scale.RESIZE
  • Issue comment#6690monteiz2024-01-03 11:04
    Proposal for Enhanced Integration of matter.js Physics Engine
  • Issue#6705luckyr132024-01-03 00:44
    Phaser3 crashes on Android (Google Chrome) when using createLayer (Tilemap)
  • Issue comment#6704photonstorm2024-01-02 23:50
    When using setOrigin() on a Phaser.GameObjects.Group each object origin is adjusted instead of setting the an origin for the group
  • Issue comment#6690photonstorm2024-01-02 23:47
    Proposal for Enhanced Integration of matter.js Physics Engine
  • Issue comment#6704taulant2024-01-02 21:56
    When using setOrigin() on a Phaser.GameObjects.Group each object origin is adjusted instead of setting the an origin for the group
  • Issue comment#6675valuks2024-01-02 21:23
    GameObjects added to Layers are destroyed twice on Scene shutdown causing crashes
  • Issue comment#6675zommerfelds2024-01-02 18:22
    GameObjects added to Layers are destroyed twice on Scene shutdown causing crashes
  • Issue#6704taulant2024-01-02 18:09
    When using setOrigin() on a Phaser.GameObjects.Group each object origin is adjusted instead of setting the an origin for the group
  • Issue comment#4324ciekawy2024-01-02 08:38
    Phaser not drawing tilesets of multiple sizes correctly as reflected in tiled.
  • Pull request#6703rexrainbow2023-12-31 09:28
  • Issue#6702michalfialadev2023-12-30 12:21
    Audio set to loop infinitely stops, when next loop triggers while switched to another tab.
  • Issue#6701jameskirkwood2023-12-30 03:08
    weightedPick sometimes returns undefined
  • Issue#6700asafSpino2023-12-28 17:33
    Scaling Tween on Phaser 3.70 not smooth compared to Phaser 3.60
  • Issue comment#6699rexrainbow2023-12-28 05:52
    DOM Object Visibility Incompatible with Nested Containers
  • Issue#6699Flashfyre2023-12-28 05:33
    DOM Object Visibility Incompatible with Nested Containers
  • Issue#6698PaulB-H2023-12-27 20:32
    Enabling Light2D pipeline incorrectly shifts sprite, only if x or y position is odd
  • Issue comment#6690monteiz2023-12-27 08:38
    Proposal for Enhanced Integration of matter.js Physics Engine

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 607 stars here means stars gained during the window, not the repo's star count.