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Reimplementation of Fallout 2 engine (super cool, I loved this game so much, I only knew 1 person who ever head of it, could be fun to play with, or even make a stupid campaign, or maybe make a music video, or maybe snatch some of the tactics parts from it like fallout tactics but lean more towards final fantasy tactics)

active 2023-08-242026-01-19 (UTC)

Complete coverage27,105 / 27,107 hourly files (100%) · 2 absent upstream2023-08-152026-09-17 (UTC)
Events
46
Pushes
18
Pull requests
2
Issues
0
Stars
20
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 880 days from 2023-08-24 to 2026-01-19. Pushes: 18 total, peak 16 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 20 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
pingw33n201820

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 20 stars here means stars gained during the window, not the repo's star count.