active 2023-08-15 → 2025-10-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 808 days from 2023-08-15 to 2025-10-30. Pushes: 281 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 10 total, peak 4 in a day. Comments: 5 total, peak 2 in a day. Stars: 4 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| plattysoft | 296 | 281 | 0 | 5 |
Recent activity
Latest issues, pull requests and releases
- Issue#13plattysoft2025-10-24 22:31can get trapped in room 1-7
- Issue#13plattysoft2024-05-14 22:08can get trapped in room
- Issue comment#12plattysoft2024-01-23 21:36Animate screen transition like Golvelious does.
- Issue comment#12plattysoft2024-01-23 21:25Animate screen transition like Golvelious does.
- Issue#12plattysoft2024-01-23 21:22Animate screen transition like Golvelious does.
- Issue#11plattysoft2024-01-09 10:30Tool to convert Sprite Sheet in PNG to HEX file that can be loaded as a resource
- Issue#9plattysoft2024-01-09 10:26Putting sprites for enemies during room parsing does create a +1 EC on room 0,3 at least
- Issue#8plattysoft2024-01-09 10:26logo for the space archeology corps
- Issue#7plattysoft2024-01-09 10:26refine common black sprite, the legs are looking weird when over other colors
- Issue comment#10plattysoft2024-01-06 13:57falling without VX can lead to wall clipping on the left
- Issue#10plattysoft2024-01-06 13:56falling without VX can lead to wall clipping on the left
- Issue#9plattysoft2024-01-05 22:49Putting sprites for enemies during room parsing does create a +1 EC on room 0,3 at least
- Issue comment#8plattysoft2023-08-16 22:31logo for the space archeology corps
- Issue comment#8plattysoft2023-08-16 22:28logo for the space archeology corps
- Issue#8plattysoft2023-08-16 22:27logo for the space archeology corps
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.