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A post processing library for three.js.

active 2025-01-182026-08-02 (UTC)

Partial coverage12,109 / 13,679 hourly files (89%) · 2 absent upstream · 1,566 failed, retryable2025-01-182026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
447
Pushes
125
Pull requests
26
Issues
31
Stars
149
Forks
11

Activity over time

Daily event counts in the loaded window

Line chart, 562 days from 2025-01-18 to 2026-08-02. Pushes: 125 total, peak 7 in a day. Pull requests: 26 total, peak 3 in a day. Issues: 31 total, peak 7 in a day. Comments: 80 total, peak 6 in a day. Stars: 149 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#475vanruesc2026-04-18 16:37
    MipMapBlur ugly rendering on mac with transparent background
  • Issue#742vanruesc2026-04-09 19:07
    Resolution holds a circular back-pointer to its parent pass: breaks JSON.stringify, structuredClone, and React 19 dev mode
  • Pull request#741vanruesc2026-03-20 15:27
  • Pull request#738vanruesc2026-02-19 21:06
  • Issue comment#574vanruesc2025-12-30 17:22
    Implement TAAEffect
  • Issue comment#735VanderSP2025-12-22 20:49
    Latest build 6.38.1 got glitchy opacity animations
  • Issue#735vanruesc2025-12-22 20:20
    Latest build 6.38.1 got glitchy opacity animations
  • Pull request#736vanruesc2025-12-22 20:20
  • Issue comment#735VanderSP2025-12-21 22:08
    Latest build 6.38.1 got glitchy opacity animations
  • Issue comment#735VanderSP2025-12-21 21:52
    Latest build 6.38.1 got glitchy opacity animations
  • Issue#733vanruesc2025-12-12 13:29
    Depth buffer error on 6.38
  • Issue comment#733vanruesc2025-12-12 13:29
    Depth buffer error on 6.38
  • Issue#733upisfree2025-12-11 22:30
    Depth buffer error on 6.38
  • Issue comment#730vanruesc2025-11-08 23:20
    God-rays turn screen black with default opacity of 1 in demo
  • Issue#730vanruesc2025-11-08 00:21
    God-rays turn screen black with default opacity of 1 in demo
  • Issue comment#731upisfree2025-09-27 15:06
    Depth buffer error on Three r180
  • Issue comment#731vanruesc2025-09-27 14:34
    Depth buffer error on Three r180
  • Issue#731upisfree2025-09-27 03:05
    Depth buffer error on Three r180
  • Issue comment#573jo-chemla2025-09-19 18:01
    Implement SSAOEffect
  • Issue comment#730vanruesc2025-09-19 16:42
    God-rays turn screen black with default opacity of 1 in demo
  • Issue#730AJamesPhillips2025-09-19 10:24
    God-rays turn screen black with default opacity of 1 in demo
  • Issue comment#708japhiaolson2025-09-13 19:27
    V7 issue with custom points shader (THREE.ShaderMaterial) and default THREE.SpriteMaterial
  • Issue comment#708vanruesc2025-09-13 10:53
    V7 issue with custom points shader (THREE.ShaderMaterial) and default THREE.SpriteMaterial
  • Releasevanruesc2025-09-13 10:50
    v7.0.0-beta.14
  • Issue comment#728vanruesc2025-09-12 10:24
    Consider removing `declare module` in types

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 149 stars here means stars gained during the window, not the repo's star count.