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pmndrs/react-three-gpu-pathtracer

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⚡️ A React abstraction for the popular three-gpu-pathtracer

active 2023-08-172026-06-16 (UTC)

Complete coverage26,436 / 26,436 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
150
Pushes
9
Pull requests
2
Issues
15
Stars
87
Forks
10

Activity over time

Daily event counts in the loaded window

Line chart, 1035 days from 2023-08-17 to 2026-06-16. Pushes: 9 total, peak 4 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 15 total, peak 6 in a day. Comments: 26 total, peak 6 in a day. Stars: 87 total, peak 9 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
FarazzShaikh299111
DennisSmolek6015
lklyne3003
AntonPalmqvist3001
nebulacollapse3002
Vikms952001
teddybee2001
adityakailash03992001
geyang1001
akshaaatt1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#15AntonPalmqvist2025-10-22 02:24
    Add multipleImportanceSampling
  • Issue#15AntonPalmqvist2025-08-10 01:31
    Add multipleImportanceSampling
  • Issue comment#4geyang2025-06-17 16:31
    PhysicalSpotLight, ShapedAreaLight, and example of how to use lights
  • Issue#13AntonPalmqvist2024-10-22 03:05
    Add textureSize
  • Issue comment#12nebulacollapse2024-10-17 02:06
    Creating a simple animation
  • Issue#12FarazzShaikh2024-10-09 12:35
    Creating a simple animation
  • Issue comment#12FarazzShaikh2024-10-09 12:34
    Creating a simple animation
  • Issue#12FarazzShaikh2024-10-09 12:34
    Creating a simple animation
  • Issue comment#12nebulacollapse2024-10-09 10:21
    Creating a simple animation
  • Issue comment#12FarazzShaikh2024-10-08 13:39
    Creating a simple animation
  • Issue#12nebulacollapse2024-10-08 08:18
    Creating a simple animation
  • Issue comment#10FarazzShaikh2024-09-30 12:34
    mergeGeometries vs mergeBufferGeometries with Three 0.161.0
  • Issue comment#4FarazzShaikh2024-09-30 09:57
    PhysicalSpotLight, ShapedAreaLight, and example of how to use lights
  • Issue comment#7FarazzShaikh2024-09-30 09:55
    Can't add lights to pathtracing scene
  • Issue#7FarazzShaikh2024-09-30 09:55
    Can't add lights to pathtracing scene
  • Issue comment#8FarazzShaikh2024-09-30 09:54
    While Loading GLB, the geometry gets weird
  • Issue#8FarazzShaikh2024-09-30 09:54
    While Loading GLB, the geometry gets weird
  • Issue#9FarazzShaikh2024-09-30 09:33
    Not working in Chrome Version 119.0.6045.159 on M1 chip
  • Issue#10FarazzShaikh2024-09-30 09:33
    mergeGeometries vs mergeBufferGeometries with Three 0.161.0
  • Issue#5FarazzShaikh2024-09-30 09:33
    Uncaught Error : Cannot find module error (with NextJS 13)
  • Issue#6FarazzShaikh2024-09-30 09:33
    THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the color attribute.
  • Pull request#11FarazzShaikh2024-09-30 09:33
  • Issue comment#11FarazzShaikh2024-09-27 13:31
    fix: update to latest API's
  • Issue comment#11DennisSmolek2024-09-27 08:40
    fix: update to latest API's
  • Issue comment#11FarazzShaikh2024-09-27 06:51
    fix: update to latest API's

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 87 stars here means stars gained during the window, not the repo's star count.