I developed a Unity Asset Management System that combines Unity for game development, PHP for server-side operations, and MySQL for database management. The system allows users to log in, and their details, such as username and score, are securely updated in the MySQL database. C# is used within Unity to handle in-game operations.
active 2024-11-24 → 2025-01-24 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 62 days from 2024-11-24 to 2025-01-24. Pushes: 3 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| prabhatadvait | 3 | 3 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.