A multiplayer Unity game featuring complex AI behaviors and strategic gameplay. The objective revolves around capturing enemies, with AI opponents adding dynamic challenges. Designed to be played with friends, the game creates hilarious and chaotic moments through engaging interactions and unpredictable scenarios.
active 2024-09-02 → 2024-11-03 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 63 days from 2024-09-02 to 2024-11-03. Pushes: 61 total, peak 16 in a day. Pull requests: 17 total, peak 5 in a day. Issues: 13 total, peak 7 in a day. Comments: 1 total, peak 1 in a day. Stars: 13 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| pranavbalu1 | 87 | 55 | 17 | 1 |
| Kuego | 6 | 6 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#21pranavbalu12024-09-20 17:06player capsule not renderering on server and sometimes client
- Pull request#20pranavbalu12024-09-09 19:17
- Issue#11pranavbalu12024-09-09 19:17incorporate chase state with mimic
- Pull request#18pranavbalu12024-09-09 19:17
- Pull request#20pranavbalu12024-09-09 19:15
- Pull request#18pranavbalu12024-09-09 19:11
- Issue#17pranavbalu12024-09-08 03:34update readme files
- Issue#16pranavbalu12024-09-08 03:34generate documentation
- Issue#15pranavbalu12024-09-08 03:33items need to be added
- Issue#14pranavbalu12024-09-08 03:33trap sequence
- Issue#13pranavbalu12024-09-08 03:32multiplayer support
- Issue#12pranavbalu12024-09-08 03:32add pick and and drop mechanic
- Issue#11pranavbalu12024-09-08 03:32incorporate chase state with mimic
- Pull request#10pranavbalu12024-09-08 02:12
- Pull request#10pranavbalu12024-09-08 01:50
- Issue#7pranavbalu12024-09-06 17:59Enemy 2 can starts moving when player looks in direction behind the wall
- Pull request#9pranavbalu12024-09-06 17:59
- Pull request#9pranavbalu12024-09-06 17:48
- Pull request#8pranavbalu12024-09-05 18:00
- Pull request#8pranavbalu12024-09-05 17:59
- Issue#6pranavbalu12024-09-05 17:59Add Enemy Class
- Issue#7pranavbalu12024-09-05 17:43Enemy 2 can starts moving when player looks in direction behind the wall
- Issue comment#6pranavbalu12024-09-05 08:22Add Enemy Class
- Issue#6pranavbalu12024-09-05 08:22Add Enemy Class
- Pull request#5pranavbalu12024-09-05 08:21
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 13 stars here means stars gained during the window, not the repo's star count.