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Runtime GLTF Loader for Unity3D

active 2023-10-292025-07-03 (UTC)

Partial coverage19,023 / 24,469 hourly files (78%) · 2 absent upstream · 5,443 failed, retryable2023-10-282026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
168
Pushes
64
Pull requests
2
Issues
14
Stars
10
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 614 days from 2023-10-29 to 2025-07-03. Pushes: 64 total, peak 10 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 14 total, peak 3 in a day. Comments: 15 total, peak 3 in a day. Stars: 10 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
hybridherbst5939112
pfcDorn161310
marwie121200
Hongda-OSU4002
from20012001
slonoed1000
miketunes1000

Recent activity

Latest issues, pull requests and releases

  • Issue comment#137from20012024-02-18 14:11
    Package name change for OpenUPM
  • Issue comment#137hybridherbst2024-02-18 11:17
    Package name change for OpenUPM
  • Issue#137hybridherbst2024-02-18 11:17
    Package name change for OpenUPM
  • Issue#137from20012024-02-17 13:09
    Package name change for OpenUPM
  • Issue#135pfcDorn2024-01-24 07:29
    Feature > Implement importing only animation clips
  • Issue#120hybridherbst2024-01-23 07:43
    Can't import model as humanoid if it doesn't contain any animations
  • Issue comment#131hybridherbst2024-01-18 22:17
    no git executable was found
  • Issue#131miketunes2024-01-18 20:50
    no git executable was found
  • Issue#63pfcDorn2024-01-09 06:24
    Skinned Mesh baking not working properly
  • Issue comment#126hybridherbst2024-01-06 14:27
    Model exported from Spline fails to import
  • Issue#126hybridherbst2024-01-06 14:27
    Model exported from Spline fails to import
  • Issue comment#126hybridherbst2024-01-06 14:26
    Model exported from Spline fails to import
  • Issue comment#126hybridherbst2024-01-06 13:03
    Model exported from Spline fails to import
  • Issue comment#63hybridherbst2024-01-05 23:29
    Skinned Mesh baking not working properly
  • Issue#126hybridherbst2024-01-05 21:25
    Model exported from Spline fails to import
  • Pull request#125pfcDorn2023-12-19 11:59
  • Issue comment#124Hongda-OSU2023-12-10 17:55
    Can I export model to glb with animation in Unity?
  • Issue comment#124hybridherbst2023-12-09 12:38
    Can I export model to glb with animation in Unity?
  • Issue comment#124Hongda-OSU2023-12-09 07:08
    Can I export model to glb with animation in Unity?
  • Issue#124Hongda-OSU2023-12-09 07:08
    Can I export model to glb with animation in Unity?
  • Issue#124Hongda-OSU2023-12-09 02:58
    Can I export model to glb with animation in Unity?
  • Issue comment#114hybridherbst2023-12-07 07:58
    Exception when calling `AddAnimationClip` with a transform that doesnt have an animator component
  • Issue comment#117hybridherbst2023-12-07 07:58
    File size grows 100x when re-exporting model
  • Issue comment#118hybridherbst2023-12-07 07:57
    Add bulk export option
  • Pull request#122hybridherbst2023-12-07 07:55

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.