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prototype99/MoreBiotechStyleXenotypes

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A Rimworld mod that adds several new Xenotypes, and adds them directly to the basic factions to lower the chance of seeing baseliners. steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2977454722

active 2024-09-012024-09-01 (UTC)

Partial coverage15,465 / 19,073 hourly files (81%) · 2 absent upstream · 3,607 failed, retryable2024-06-082026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
4
Pushes
3
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1 days from 2024-09-01 to 2024-09-01. Pushes: 3 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
prototype993300

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.