active 2025-03-18 → 2026-06-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 461 days from 2025-03-18 to 2026-06-21. Pushes: 24 total, peak 4 in a day. Pull requests: 11 total, peak 3 in a day. Issues: 8 total, peak 5 in a day. Comments: 19 total, peak 5 in a day. Stars: 43 total, peak 5 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| CloudMracek | 49 | 24 | 3 | 9 |
| Copilot | 7 | 0 | 0 | 4 |
| aliakseikalosha | 6 | 0 | 4 | 2 |
| nicolasnoble | 4 | 0 | 0 | 2 |
| MrQuetch | 3 | 0 | 2 | 1 |
| alextrevisan | 1 | 0 | 0 | 1 |
| mkead1232 | 1 | 0 | 0 | 0 |
| jvgoncalves935 | 1 | 0 | 0 | 0 |
| LatchGameDev | 1 | 0 | 1 | 0 |
| daviditsygin | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#30LatchGameDev2026-04-22 05:33
- Issue#29jvgoncalves9352026-04-22 00:38Psyqo Makefile fails if build path has "Space" characters
- ReleaseCloudMracek2026-04-09 20:532.2.0
- Issue#18CloudMracek2026-04-09 07:36Unlit Shader / Mode
- Issue#21mkead12322026-04-04 21:52Object reference not set to an instance of an object
- Pull request#20daviditsygin2026-04-04 21:20
- Issue comment#14MrQuetch2025-05-17 21:25Added support in PSXMesh and PSXObjectExporter for vertex colors.
- Issue comment#14CloudMracek2025-05-04 18:41Added support in PSXMesh and PSXObjectExporter for vertex colors.
- Pull request#15CloudMracek2025-05-03 19:27
- Issue comment#15CloudMracek2025-05-03 19:27Add tips for Scene creation link.
- Pull request#14MrQuetch2025-04-26 00:24
- Pull request#13CloudMracek2025-04-12 19:13
- Issue comment#13CloudMracek2025-04-12 18:59Update lua asset hadling
- Pull request#13aliakseikalosha2025-04-12 16:24
- Issue comment#12CloudMracek2025-04-12 13:54add texture cache to PSXObjectExporter
- Pull request#12CloudMracek2025-04-12 12:51
- Issue comment#5aliakseikalosha2025-04-11 23:27Don't convert all the textures, always. Store them somewhere for later reuse if they haven't changed
- Pull request#12aliakseikalosha2025-04-11 23:26
- Pull request#11MrQuetch2025-04-11 00:20
- Issue#9CloudMracek2025-04-06 21:41Automatically pull dependencies to run scene straight from Unity
- Issue#8CloudMracek2025-04-06 21:36Export multiple poly types
- Issue#7CloudMracek2025-04-06 21:32Decimate the navmesh geometry while keeping the shape
- Issue#6CloudMracek2025-04-06 21:30Implement PlayerStartPosition and PlayerHeight setting
- Issue#5CloudMracek2025-04-06 21:30Don't convert all the textures, always. Store them somewhere for later reuse if they haven't changed
- Pull request#4aliakseikalosha2025-04-06 16:13
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 43 stars here means stars gained during the window, not the repo's star count.