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Sample program to run SDL2 / SDL2_image with gradle 2.3 (using CMake)

active 2023-08-252025-01-26 (UTC)

Complete coverage26,716 / 26,716 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
45
Pushes
18
Pull requests
4
Issues
5
Stars
12
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 521 days from 2023-08-25 to 2025-01-26. Pushes: 18 total, peak 3 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 5 total, peak 3 in a day. Comments: 3 total, peak 2 in a day. Stars: 12 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
pvallet261832
timhutton2011
dongguaguaguagua1000
curvednebula1000

Recent activity

Latest issues, pull requests and releases

  • Pull request#6pvallet2025-01-26 21:43
  • Pull request#6pvallet2025-01-26 21:43
  • Issue comment#2pvallet2024-10-02 05:16
    ./gradlew assembleDebug failed for task ':app:externalNativeBuildDebug'
  • Issue#2pvallet2024-10-02 05:15
    ./gradlew assembleDebug failed for task ':app:externalNativeBuildDebug'
  • Issue comment#4pvallet2024-10-02 05:15
    It builds fine, but why Android Studio IDE fails to find all header files?
  • Issue#3pvallet2024-10-02 04:43
    Build succeed but failed to run it ?
  • Issue#3pvallet2024-10-02 04:43
    Build succeed but failed to run it ?
  • Pull request#5pvallet2024-10-02 04:43
  • Issue comment#5timhutton2024-10-01 22:00
    Change window size to 480x640 as workaround for black screen issue
  • Pull request#5timhutton2024-10-01 21:48
  • Issue#4curvednebula2024-06-01 10:53
    It builds fine, but why can't Android Studio IDE fails to find all header files?
  • Issue#3dongguaguaguagua2024-03-14 09:07
    Build succeed but failed to run it ?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 12 stars here means stars gained during the window, not the repo's star count.