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Structure mod for Minecraft

active 2023-09-262026-02-02 (UTC)

Complete coverage26,423 / 26,423 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
95
Pushes
24
Pull requests
0
Issues
25
Stars
5
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 861 days from 2023-09-26 to 2026-02-02. Pushes: 24 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 25 total, peak 10 in a day. Comments: 12 total, peak 5 in a day. Stars: 5 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
quentin4526024012
KibaTheBarbarian1000

Recent activity

Latest issues, pull requests and releases

  • Issue#2quentin4522023-10-09 02:47
    Try optimizing this tps lag during generation of Extra large structure
  • Issue comment#11quentin4522023-10-04 05:46
    Incompat With Alternate current backport
  • Issue comment#11quentin4522023-10-04 02:16
    Crash With Dark World/atum on modpacks
  • Issue comment#11quentin4522023-10-04 02:10
    Crash With Dark World/atum on modpacks
  • Issue comment#11quentin4522023-10-04 02:09
    Crash With Dark World
  • Issue#11quentin4522023-10-04 01:22
    Crash With Dark World
  • Releasequentin4522023-10-04 00:08
    V0.9.7.1.9
  • Issue#11quentin4522023-10-03 23:23
    Crash With Dark World
  • Issue comment#10quentin4522023-10-03 05:36
    Why this structure from Arcana Rpg Keep getting spawning in Surface but it should spawn in bedrock
  • Issue#10quentin4522023-10-03 05:36
    Why this structure from Arcana Rpg Keep getting spawning in Surface but it should spawn in bedrock
  • Issue#1quentin4522023-10-03 05:25
    not saving to World folder
  • Releasequentin4522023-10-03 05:25
    V0.9.7.1.8
  • Issue comment#10quentin4522023-10-03 04:59
    Why this structure from Arcana Rpg Keep getting spawning in Surface but it should spawn in bedrock
  • Issue#10quentin4522023-10-03 04:58
    Why this structure from Arcana Rpg Keep getting spawning in Surface but it should spawn in bedrock
  • Issue#9quentin4522023-10-02 21:13
    java.lang.RuntimeException: Tried to read NBT tag that was too big; tried to allocate: 13939527bytes where max allowed: 2097152
  • Releasequentin4522023-10-02 18:35
    RecurrentComplex-0.9.7.1.7
  • Issue#8quentin4522023-10-02 18:33
    Bug when choosing biomes during structure editing
  • Issue#8quentin4522023-10-02 18:09
    Bug when choosing biomes during structure editing
  • Issue#6quentin4522023-10-02 17:43
    Nether structures spawns in Overworld
  • Issue comment#7quentin4522023-10-02 04:02
    Previsualization is doesn't work on extra large structure
  • Issue comment#7quentin4522023-10-02 02:30
    Previsualization is doesn't work on extra large structure
  • Releasequentin4522023-10-02 02:26
    RecurrentComplex-0.9.7.1.6
  • Issue#2quentin4522023-10-02 01:32
    Try optimizing this tps lag during generation of Extra large structure
  • Issue#2quentin4522023-10-02 01:32
    Try optimizing this tps lag during generation of Extra large structure
  • Issue#7quentin4522023-10-02 00:42
    Previsualization is doesn't work on extra large structure

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.