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Extends the Factorio map editor with new features, testing tools, and other utilities to aid with sandbox play and scenario creation.

active 2023-08-152025-06-06 (UTC)

Complete coverage26,757 / 26,757 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
411
Pushes
33
Pull requests
15
Issues
158
Stars
14
Forks
11

Activity over time

Daily event counts in the loaded window

Line chart, 662 days from 2023-08-15 to 2025-06-06. Pushes: 33 total, peak 10 in a day. Pull requests: 15 total, peak 5 in a day. Issues: 158 total, peak 13 in a day. Comments: 162 total, peak 13 in a day. Stars: 14 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#245raiguard2025-05-21 20:17
    [windows 10] using a super-fast spidertron locks up my entire pc
  • Issue comment#212fxposter2025-05-12 08:11
    Feature request : Editable stack height on loaders
  • Issue#244dodgex2025-04-22 20:01
    Request: Super Quality Module
  • Issue comment#239raiguard2025-04-07 18:46
    Infinity wagons get their filter reset after undoing their deconstruction
  • Issue comment#239CanadianBeaver2025-04-07 18:41
    Infinity wagons get their filter reset after undoing their deconstruction
  • Issue#243jigsaw3xD2025-04-07 18:18
    [Feature/Mod request] Add an in-game cursor light option for when you're in remote view
  • Issue comment#239raiguard2025-04-07 16:30
    Infinity wagons get their filter reset after undoing their deconstruction
  • Issue comment#239CanadianBeaver2025-04-07 16:22
    Infinity wagons get their filter reset after undoing their deconstruction
  • Issue comment#214hapax-arepo2025-04-06 05:34
    Opening editor in-save no longer defaults to the correct surface and force.
  • Issue#242npjk2025-04-04 17:21
    Random biter spawn?
  • Issue#241GreekWasabi2025-04-01 20:26
    Adding/Removing any mod from save game overrides fluid patch flow settings
  • Issue#240kryojenik2025-03-30 17:49
    Mod crashes when pasting Infinity Loader over Constant Combinator that already has a matching filter in a different slot.
  • Issue comment#214raiguard2025-03-29 18:24
    Opening editor in-save no longer defaults to the correct surface and force.
  • Issue comment#214hapax-arepo2025-03-29 02:00
    Opening editor in-save no longer defaults to the correct surface and force.
  • Issue comment#226cgorenflo2025-03-28 17:16
    Opening map editor erases all logistics requests
  • Issue comment#226raiguard2025-03-27 21:29
    Opening map editor erases all logistics requests
  • Issue comment#234raiguard2025-03-27 21:16
    When I switch from one surface to another using the editor, sometimes my personal equipment and inventory disappear
  • Issue comment#235raiguard2025-03-27 21:15
    Entering an infinity wagon without mech armor will permanantly lock you into it.
  • Issue#235raiguard2025-03-27 21:15
    Entering an infinity wagon without mech armor will permanantly lock you into it.
  • Issue comment#238raiguard2025-03-27 21:14
    Infinity wagons don't support parameterization
  • Issue comment#239raiguard2025-03-27 21:14
    Infinity wagons get their filter reset after undoing their deconstruction
  • Issue#218raiguard2025-03-27 21:12
    Infinity cargo wagon bugs
  • Issue#239jigsaw3xD2025-03-26 23:13
    Infinity wagons get their filter reset after undoing their deconstruction
  • Issue#238jigsaw3xD2025-03-26 23:11
    Infinity wagons don't support parameterization
  • Issue comment#237raiguard2025-03-24 21:50
    Set as hidden in recipe type

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 14 stars here means stars gained during the window, not the repo's star count.