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Playstation 2 Static Recompiler & Runtime Tool to make native PC ports

C++ · active 2025-04-122026-08-07 (UTC)

Partial coverage11,524 / 12,570 hourly files (92%) · 2 absent upstream · 1,042 failed, retryable2025-03-052026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
1.2K
Pushes
80
Pull requests
46
Issues
37
Stars
891
Forks
29

Activity over time

Daily event counts in the loaded window

Line chart, 483 days from 2025-04-12 to 2026-08-07. Pushes: 80 total, peak 7 in a day. Pull requests: 46 total, peak 4 in a day. Issues: 37 total, peak 7 in a day. Comments: 75 total, peak 11 in a day. Stars: 891 total, peak 189 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#77ran-j2026-07-05 01:39
    Please Multi-Thread the Code gen Compiler and add Progress meter or quantity so we can know how close the compiled runner is
  • Pull request#131ran-j2026-06-08 21:44
  • Issue comment#128ran-j2026-06-06 03:15
    Reduce recompiler output memory usage, and added multi-threading to recomp process
  • Issue#124ran-j2026-05-31 02:26
    [Dark Cloud 2] Runtime lacks 4HH/4HL transfer and sampling support
  • Issue#124ran-j2026-05-31 02:26
    [Dark Cloud 2] Runtime lacks 4HH/4HL transfer and sampling support
  • Issue#119IShallRiseAgain2026-05-10 15:53
    Issue compiling project
  • Issue comment#86Boodax782026-04-07 21:54
    Recompiler: incorrect codegen for branch-always thunks + fragment misdecode with mixed VU0/MMI
  • Issue comment#117jlsandri2026-04-06 09:16
    codegen: force continuation on JAL/JALR resume-PC mismatch instead of aborting caller
  • Issue comment#116jlsandri2026-04-06 09:16
    codegen: add dest-mask support for VU0 VMOVE and VMR32
  • Issue comment#112jlsandri2026-04-06 09:16
    codegen: fix VU0 dest-mask lane-bit ordering and VMR32 shuffle pattern typos
  • Issue comment#111jlsandri2026-04-06 09:16
    codegen: emit lookupFunction dispatch for external jump-table targets
  • Pull request#117jlsandri2026-04-06 08:50
  • Pull request#111jlsandri2026-04-06 08:48
  • Pull request#109jlsandri2026-04-06 08:48
  • Issue comment#98ran-j2026-04-05 03:24
    Missing Runtimes Stubs for Lego Racers 2 (SLUS 20042)
  • Pull request#107ran-j2026-04-05 02:09
  • Pull request#106roby652026-03-25 00:34
  • Pull request#106roby652026-03-23 21:58
  • Issue comment#86Boodax782026-03-10 21:37
    Recompiler: incorrect codegen for branch-always thunks + fragment misdecode with mixed VU0/MMI
  • Issue#12ran-j2026-03-09 21:55
    MPEG / Media
  • Issue#75ran-j2026-03-09 03:47
    Functions outputting way bigger than they should be
  • Issue#96ran-j2026-03-09 03:45
    Code Generation: Unmatched '{' due to missing newlines
  • Pull request#100ran-j2026-03-09 03:41
  • Pull request#100ran-j2026-03-09 03:33
  • Pull request#94ran-j2026-03-09 03:28

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 891 stars here means stars gained during the window, not the repo's star count.