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ReadyPlayerMe integration into UE5 examples

active 2023-08-152025-12-14 (UTC)

Partial coverage24,704 / 26,317 hourly files (94%) · 2 absent upstream · 1,612 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
112
Pushes
24
Pull requests
8
Issues
7
Stars
33
Forks
13

Activity over time

Daily event counts in the loaded window

Line chart, 853 days from 2023-08-15 to 2025-12-14. Pushes: 24 total, peak 5 in a day. Pull requests: 8 total, peak 2 in a day. Issues: 7 total, peak 2 in a day. Comments: 5 total, peak 2 in a day. Stars: 33 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
gadamyan221243
HarrisonHough10401
rk1329620
stanleyyan3001
AmelN2110
tarmo8882000
MaxAndreassenRPM2110

Recent activity

Latest issues, pull requests and releases

  • Pull request#41AmelN2024-06-18 08:14
  • Pull request#40rk1322024-05-29 06:39
  • Issue comment#39HarrisonHough2024-05-27 06:36
    UE 5.3 Don't work
  • Issue#39HarrisonHough2024-05-27 06:36
    UE 5.3 Don't work
  • Issue#30HarrisonHough2024-05-27 06:32
    Runtime Retargeting level crashes in Standalone Game mode
  • Pull request#37rk1322023-11-24 09:20
  • Issue#33gadamyan2023-10-26 19:08
    Head rotation has hard-coded "Huff-IPhone", while rest of the animation uses default "Iphone" as subject name
  • Pull request#34gadamyan2023-10-26 19:04
  • Issue#33tarmo8882023-10-20 19:28
    Head rotation has hard-coded "Huff-IPhone", while rest of the animation uses default "Iphone" as subject name
  • Pull request#32MaxAndreassenRPM2023-09-06 15:20
  • Issue comment#32gadamyan2023-09-05 15:44
    fix: fixes readme typos
  • Pull request#31gadamyan2023-08-28 08:56
  • Pull request#31gadamyan2023-08-28 08:20
  • Issue comment#30gadamyan2023-08-23 07:58
    Runtime Retargeting level crashes in Standalone Game mode
  • Issue#30tarmo8882023-08-23 00:31
    Runtime Retargeting level crashes in Standalone Game mode
  • Issue comment#29gadamyan2023-08-20 18:38
    Error downloading object: Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
  • Issue comment#29stanleyyan2023-08-20 15:25
    Error downloading object: Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
  • Issue#29stanleyyan2023-08-20 15:24
    Error downloading object: Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
  • Issue#29stanleyyan2023-08-19 13:50
    Error downloading object: Content/Characters/Mannequin_UE4/Animations/Jog_Fwd.uasset
  • Pull request#28gadamyan2023-08-17 20:23

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 33 stars here means stars gained during the window, not the repo's star count.