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richardnixondev/Scriptocalypse

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active 2025-02-222026-01-24 (UTC)

Complete coverage26,487 / 26,487 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
81
Pushes
26
Pull requests
7
Issues
36
Stars
0
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 337 days from 2025-02-22 to 2026-01-24. Pushes: 26 total, peak 6 in a day. Pull requests: 7 total, peak 4 in a day. Issues: 36 total, peak 11 in a day. Comments: 5 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
richardnixondev702643
jmarcos064012
tschope2020

Recent activity

Latest issues, pull requests and releases

  • Pull request#22richardnixondev2025-03-20 12:05
  • Issue comment#22richardnixondev2025-03-13 09:34
    temporary fix of loud shooting volume, player collision now start at …
  • Issue comment#22jmarcos062025-03-12 15:53
    temporary fix of loud shooting volume, player collision now start at …
  • Pull request#23tschope2025-03-12 15:39
  • Pull request#22jmarcos062025-03-12 15:32
  • Pull request#21richardnixondev2025-03-12 14:50
  • Pull request#21tschope2025-03-12 14:46
  • Issue#20richardnixondev2025-03-12 14:02
    Player do not lose, if start the game and do not shoot.
  • Issue#20richardnixondev2025-03-12 11:55
    Player do not lose, if start the game and do not shoot.
  • Issue#19richardnixondev2025-03-12 11:43
    implement sound volume control
  • Issue#2richardnixondev2025-03-08 08:40
    Have logic for WIN
  • Issue#5richardnixondev2025-03-07 23:26
    DOM manipulation
  • Issue#6richardnixondev2025-03-07 23:26
    Organized using classes and OOP
  • Issue#7richardnixondev2025-03-07 23:25
    Have a interesting Readme
  • Issue#16richardnixondev2025-03-07 23:25
    scroll bar while player moves
  • Pull request#18richardnixondev2025-03-07 23:25
  • Pull request#18richardnixondev2025-03-07 23:24
  • Issue#17richardnixondev2025-03-04 20:07
    enemy remains after restart the game
  • Issue#17richardnixondev2025-03-04 20:05
    enemy remains after restart the game
  • Issue#16richardnixondev2025-03-04 19:15
    scroll bar while player moves
  • Issue#14richardnixondev2025-03-04 19:13
    Improve game over screen
  • Issue#15richardnixondev2025-03-04 19:12
    Restart button do not work
  • Issue#4richardnixondev2025-03-04 19:12
    Project file paths
  • Issue#15richardnixondev2025-03-01 16:37
    Restart button do not work
  • Issue#11richardnixondev2025-03-01 16:36
    Game over screen

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.